Category: OLC Topic: save_obj This command is strange and powerful. It will allow you to change a SOBJ (a modified Object) back into an Object (unmodified). It isn't always perfect, but it's a good way to give an already built object another piece of inventory for example. You must do an aosave to make it permanent. For example, you want to have a bag load with a sword in it. Currently it doesnt, so you oload the bag, oload the sword, put the sword in the bag, and do a save_obj on the bag. Do an aosave (in the home zone of the bag object of course), and it should work. You can test by oloading the bag and seeing what is in it... Syntax: save_obj <i_th> [obj_name] Example: save_obj 2.bag See Also: oset, put, ostat, aosave