Category: OLC Topic: oset
Used to set values on an object. This object can either be in your
current room or in your inventory. It checks your inventory first.
This can be used in conjunction with 'aosave' to permanently change
the data base. This DOES NOT turn the target into a SOBJ.
Syntax: oset // shows what you can set
oset <i_th> [object] [thing_to_set] [new_value]
Example: oset
oset wand charges 50 //set wand's charges to 50
See Also: mset, rset, aosave, tog_oflag, sobj
NOTE: If your object is a OBJ as apposed to an SOBJ
(ostat will tell you)
then you will be changing the database, otherwise, only that
particular object will be affected, not the database.