Category: OLC Topic: affect_hp Used to affect the Hit Points (up or down) of a particular victim. The worst this command can do is put the HP to 1. It will never kill. This command can be used by scripting mobs and immortals, objects, and rooms. syntax: affect_hp <i_th> [victim] [dice_count] [up/down] [dice_sides] example: affect_hp 2.guard 5 down 4 # Lower guard's HP by 5d4 example: affect_hp guard 5 up 4 # Raise guard's HP by 5d4 See also: affect_mana affect_mov add_mob_script roll