/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
Category:  General  Topic:  buy



This is how you attempt to buy things from a shopkeeper.  There must be
a shopkeeper present in your room in order for this to work.  You can
also buy things from a vending machine like this.

Syntax:  buy <i_th> [item] <j_th> [shopkeeper/machine]>

Example:  buy waybread
	  buy waybread baker
	  buy 3.sword 2.blacksmith
	  buy ticket machine

See Also:  list, offer, sell