// $Id: dam_spll.h,v 1.2.2.3 2000/02/19 17:44:41 justin Exp $ // $Revision: 1.2.2.3 $ $Author: justin $ $Date: 2000/02/19 17:44:41 $ // //ScryMUD Server Code //Copyright (C) 1998 Ben Greear // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either version 2 //of the License, or (at your option) any later version. // //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. // //You should have received a copy of the GNU General Public License //along with this program; if not, write to the Free Software //Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // To contact the Author, Ben Greear: greear@cyberhighway.net, (preferred) // greearb@agcs.com // ///************************ Spells.h *****************************/// #ifndef SpellsInclude_dam_spll #define SpellsInclude_dam_spll #include "const.h" #include <string2.h> #include "classes.h" /* define affects constants here */ void cast_orb_of_power(int i_th, const String* dr, critter& agg); void do_cast_orb_of_power(critter& vict, critter& pc, int is_canned, int lvl); void cast_rainbow(int i_th, const String* dr, critter& agg); void do_cast_rainbow(critter& vict, critter& pc, int is_canned, int lvl); void cast_lightning(int i_th, const String* dr, critter& agg); void do_cast_lightning(critter& vict, critter& pc, int is_canned, int lvl); void cast_group_heal(critter& agg); void do_cast_group_heal(critter& pc, int is_canned, int lvl); void cast_harm(int i_th, const String* dr, critter& agg); void do_cast_harm(critter& vict, critter& pc, int is_canned, int lvl); void cast_cause_sickness(int i_th, const String* dr, critter& agg); void do_cast_cause_sickness(critter& vict, critter& pc, int is_canned, int lvl); void cast_cause_critical(int i_th, const String* dr, critter& agg); void do_cast_cause_critical(critter& vict, critter& pc, int is_canned, int lvl); void cast_holy_word(int i_th, const String* dr, critter& agg); void do_cast_holy_word(critter& vict, critter& pc, int is_canned, int lvl); void cast_shocking_grasp(int i_th, const String* dr, critter& agg); void do_cast_shocking_grasp(critter& vict, critter& pc, int is_canned, int lvl); void cast_burning_hands(int i_th, const String* dr, critter& agg); void do_cast_burning_hands(critter& vict, critter& pc, int is_canned, int lvl); void cast_dark_dart(int i_th, const String* dr, critter& agg); void do_cast_dark_dart(critter& vict, critter& pc, int is_canned, int lvl); void cast_dispel_evil(int i_th, const String* dr, critter& agg); void cast_dispel_good(int i_th, const String* dr, critter& agg); void do_cast_dispel_good(critter& vict, critter& pc, int is_canned, int lvl); ///********** effects of passive spells (when triggered **********/// ///************** auxillary spell/skill functions *************/// #endif