# $Id: Makefile,v 1.16.2.5 2000/05/13 19:42:55 greear Exp $ # $Revision: 1.16.2.5 $ $Author: greear $ $Date: 2000/05/13 19:42:55 $ # makefile template include ../../MakeInclude CODE_GEN_SRCS = code_gen.cc CODE_GEN_OBJS = code_gen.o CODE_GEN_TARG = ./code_gen AUDIT_SRCS = audit.cc AUDIT_OBJS = audit.o AUDIT_TARG = ./audit GEN_TARGS = lang_strings.h parse_gen.h lang_strings.cc parse_gen.cc SRCS = parse_gen.cc lang_strings.cc classes.cc object.cc critter.cc \ Filters.cc room.cc door.cc skills.cc command3.cc \ grrmud.cc commands.cc command2.cc socials.cc spells.cc \ olc.cc load_wld.cc misc.cc misc2.cc parse.cc battle.cc spec_prc.cc \ login.cc command4.cc olc2.cc command5.cc batl_prc.cc spells2.cc \ ez_spll.cc dam_spll.cc trv_spll.cc rm_spll.cc dam_skll.cc wep_skll.cc \ ez_skll.cc social2.cc cr_skll.cc ar_skll.cc pet_spll.cc vehicle.cc \ script.cc SkillSpell.cc zone.cc rm_parse.cc rm_cmds.cc obj_parse.cc \ obj_cmds.cc BugEntry.cc MudStats.cc clients.cc ServerConfig.cc OBJS = parse_gen.o lang_strings.o classes.o object.o critter.o \ Filters.o room.o door.o skills.o command3.o \ grrmud.o commands.o command2.o socials.o spells.o olc.o \ load_wld.o misc.o misc2.o parse.o battle.o spec_prc.o login.o \ command4.o olc2.o command5.o batl_prc.o spells2.o \ ez_spll.o dam_spll.o trv_spll.o rm_spll.o dam_skll.o wep_skll.o \ ez_skll.o social2.o cr_skll.o ar_skll.o pet_spll.o vehicle.o const.o \ script.o SkillSpell.o zone.o rm_parse.o rm_cmds.o obj_parse.o \ obj_cmds.o BuildInfo.o BugEntry.o MudStats.o clients.o ServerConfig.o GEN_SPEC = gen_cmds.spec LANG_SPEC = translations.spec translations_classes.spec translation2.spec \ translation4.spec translation_olc.spec translation_spell.spec \ translation_battle.spec translation_skill.spec translation5.spec TARG = grrmud #program to be created all: ${TARG} ${AUDIT_TARG} ${TARG}: libs ${GEN_TARGS} $(OBJS) $(CCC) $(CCFLAGS) $(LDFLAGS) -o ${TARG} $(OBJS) $(LDLIBS) # This should really depend on libs too, but my libs make is lazy, # and that causes this to be rebuilt each time. By making TARG, # as above, I think libs will be up to date, but you may have to # specifically re-build the CODE_GEN_TARG if changes to the libs # would have affected it. --BEN ${CODE_GEN_TARG}: ${CODE_GEN_OBJS} $(CCC) $(CCFLAGS) $(LDFLAGS) -o ${CODE_GEN_TARG} $(CODE_GEN_OBJS) $(LDLIBS) ${AUDIT_TARG}: libs ${AUDIT_OBJS} $(CCC) $(CCFLAGS) $(LDFLAGS) -o ${AUDIT_TARG} $(AUDIT_OBJS) $(LDLIBS) cp ${AUDIT_TARG} ${TOOL_BIN_DIR}/ new_binary: ${TARG} rm -f ${MUD_HOME}/grrmud/gmud.new cp ${TARG} ${MUD_HOME}/grrmud/gmud.new $(OBJS): %.o: %.cc %.h @echo " " @echo "Making $<" $(CC) $(CCFLAGS) \ -c $< BuildInfo.cc: $(SRCS) Makefile BuildInfo.prefix cat BuildInfo.prefix > BuildInfo.cc echo "const char* BuildInfo::getBuildMachine() { return \"`uname -mrspn`\"; }" >> BuildInfo.cc echo "" >> BuildInfo.cc echo "const char* BuildInfo::getBuilder() { return \"`whoami`\"; }" >> BuildInfo.cc echo "" >> BuildInfo.cc echo "const char* BuildInfo::getBuildDate() { return \"`date`\"; }" >> BuildInfo.cc echo "" >> BuildInfo.cc echo "const char* BuildInfo::getVersion() { return \"${SCRY_VERSION}\"; }" >> BuildInfo.cc parse_gen.cc: ${CODE_GEN_TARG} ${GEN_SPEC} parse_gen.h: ${CODE_GEN_TARG} ${GEN_SPEC} ${CODE_GEN_TARG} -C ${GEN_SPEC} parse_gen.cc parse_gen.h lang_strings.cc: ${CODE_GEN_TARG} ${LANG_SPEC} lang_strings.h: ${CODE_GEN_TARG} ${LANG_SPEC} ${CODE_GEN_TARG} -L ${LANG_SPEC} lang_strings.cc lang_strings.h $(CODE_GEN_OBJS): %.o: %.cc %.h @echo " " @echo "Making $<" $(CC) $(CCFLAGS) -c $< $(AUDIT_OBJS): %.o: %.cc %.h @echo " " @echo "Making $<" $(CC) $(CCFLAGS) -c $< libs: ${MAKE} -C ${MUD_HOME}/lib all depend: makedepend $(SRCS) clean: rm -f *.o ${GEN_TARGS} BuildInfo.cc parse_gen.cc parse_gen.h rm -f lang_strings.h lang_strings.cc ${MAKE} -C ../../lib clean purge: clean rm -f *~ rm -f *.flc rm -f ${TARG} ${CODE_GEN_TARG} ${AUDIT_TARG} #DO NOT DELETE THIS LINE -- make depend depends on it. # DO NOT DELETE