5 Start of Mob GGrock ~ names GGrock is here waiting to train builders with skills. ~ GGrock is here waiting to train builders with skills. ~ You see GGrock a magnificent trainer here. ~ 18 -1 -:| bitfield |:- 0 0 0 long_data 0 15 15 15 15 15 15 15 15 15 1 0 1 3 1 299 999 999 0 40 10 0 0 999 999 999 2 1 1 0 0 0 0 0 10 1 1 0 5 5 5 0 0 shrt_cur_stats 1025 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 5 0 1 mob#, tmp_num, max_n_game 4 0 -1 -:| bitfield |:- 13 2 -1 -:| bitfield |:- 0 int1, above bitfield started spec_data 8 7 6 5 4 3 2 1 -1 -:| bitfield |:- 10 10 10 10 10 sk_viol, benev, def, bad_assed, soc_aware end_of_crit 6 Start of Mob Mikel ~ names Mile Tyler ~ Mikel Tyler stands here eating snacks. ~ You see Mikel Tyler standing here munching on his favorite snack....YOUR MOMMA! ~ 18 -1 -:| bitfield |:- 20 17000000 0 long_data 4 7 2 4 4 2 1 1 100 150 1 0 2 8 7 200 200 200 0 20 10 0 0 30 30 30 2 200 15 100 100 100 100 0 10 1 1 0 5 5 5 350 0 shrt_cur_stats 1025 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 6 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 364 Start of Mob Swamp Rat ~ names a swamp rat ~ A swamp rat stands here. ~ A swamp looks simmilar to a man but is definately a creature that is not natural. ~ 18 17 16 5 -1 -:| bitfield |:- 0 45600 0 long_data 0 13 5 15 14 14 14 3 7 0 1 0 1 1 14 200 100 100 50 5 1 0 0 300 100 300 2 100 100 80 80 100 90 5 10 5 6 100 100 100 5 150 0 shrt_cur_stats 1027 1024 0 cur_stats 283 9 -1 eq: num, posn 13 -1 -1 affected_by -1 inv 364 0 10 mob#, tmp_num, max_n_game 16 2 1 -1 -:| bitfield |:- 0 skin number end_of_crit 365 Start of Mob Swamp Rat ~ names a swamp rat ~ A swamp rat stands here. ~ A swamp looks simmilar to a man but is definately a creature that is not natural. ~ 18 17 16 5 -1 -:| bitfield |:- 0 45600 0 long_data 0 13 5 15 14 14 14 3 7 0 1 0 1 1 14 200 100 100 50 5 1 0 0 300 100 300 2 100 100 80 80 100 90 5 10 5 6 100 100 100 5 150 0 shrt_cur_stats 1027 1024 0 cur_stats 283 9 -1 eq: num, posn 13 -1 -1 affected_by -1 inv 365 0 10 mob#, tmp_num, max_n_game 16 2 1 -1 -:| bitfield |:- 0 skin number end_of_crit 366 Start of Mob Alley Cat ~ names an alley cat ~ An alley cat prowles around looking for food. ~ An alley cat looks starved and is rummaging around for food. ~ 18 -1 -:| bitfield |:- 0 2500 0 long_data 0 5 14 15 14 14 14 1 1 60 1 0 1 1 14 100 100 100 50 1 1 0 0 45 10 100 2 80 75 80 80 100 90 5 10 2 2 100 100 100 5 150 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 366 0 1 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 367 Start of Mob Alley Cat ~ names an alley cat ~ An alley cat prowles around looking for food. ~ An alley cat looks starved and is rummaging around for food. ~ 18 -1 -:| bitfield |:- 0 2500 0 long_data 0 5 14 15 14 14 14 1 1 60 1 0 1 1 14 100 100 100 50 1 1 0 0 45 10 100 2 80 75 80 80 100 90 5 10 2 2 100 100 100 5 150 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 367 0 1 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 368 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 1 1 60 100 100 50 3 1 0 0 100 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 150 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 368 0 1 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 369 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 100 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 369 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 370 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 370 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 371 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 371 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 372 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 1000000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 372 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 373 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 373 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 374 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 10000000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 374 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 375 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by 7 7 7 7 13 13 13 13 13 -1 inv 375 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 376 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by 7 7 7 7 13 13 13 13 13 -1 inv 376 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 377 Start of Mob grimy boy ~ names a little grimy boy ~ A little grimy boy leers at you. ~ A grimy boy looks helpless. He is wearing crumby rags and it doesn't look like he's ever bathed. ~ 18 17 -1 -:| bitfield |:- 100 50000 0 long_data 0 9 14 15 14 14 14 1 1 60 1 0 1 5 1 60 100 100 50 3 1 0 0 66 100 100 2 100 100 80 80 100 90 0 10 2 2 100 100 100 5 60 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by 13 13 13 13 13 -1 inv 377 0 15 mob#, tmp_num, max_n_game 2 1 -1 -:| bitfield |:- end_of_crit 382 Start of Mob Alexander ~ names Alexander ~ Alexander the newbie stands here. ~ You see Alexander the newbie standing here. ~ 18 11 10 9 8 7 6 5 4 -1 -:| bitfield |:- 15000 150000 0 long_data 0 18 18 18 18 18 18 18 18 -15 2 0 1 4 1 200 200 200 1 6 10 0 0 350 350 350 2 50 200 0 50 50 50 0 10 24 24 100 100 100 5 220 0 shrt_cur_stats 1026 1026 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 382 0 1 mob#, tmp_num, max_n_game 0 -1 -:| bitfield |:- 13 8 6 -1 -:| bitfield |:- 0 int1, above bitfield started spec_data 0 test_num, valid for give_proc mostly Alexander says, 'Well maybe you will have better luck next time without asking me, so go screw yourself dick head.' ~ 0 2386 obj_num, trans_room# ~ end action_proc_data 1 here starts a valid say_proc_cell. hello Alexander tells you, 'So you want me to reply to that huh?! Was that a trick or seriously a questiong? What you think I'm being funny? Well I'm not dick head*grin*. Alright Hello.' ~ tornado 0 0 end of say_proc_cell -1 end of say_proc_cells ~ ~ ~ 5 10 2 5 -2 sk_viol, benev, def, bad_assed, soc_aware end_of_crit -1 END OF MOB FILE