/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help general value_set>

This allows the manager of a shopkeeper to set the buy and
sell price that a shopkeeper uses for a piece of it's
inventory.  To see a listing of the current values, try
value_list, and if you need to add a new one, try value_add.

NOTE: that you need to enter both buy and sell values at once.

Syntax:  value_set <<i_th> [shopkeeper_name] [value_index]
Syntax: (cont)     [sell_value] [buy_value]
         
Example:  value_set 2.shopkeeper 0 25 12   
Example:        # Set's the sell value to 25, and the buy
Example:        # value to 12, for index 0.

<color = red>
See Also:  value_add value_list value_rem adjust_register shops
</color></help>