<help olc rm_omove>
Script command that allows a room to forcefully move an object out
a certain exit. Can chose the object by name, or be several
special features:
__RANDOM__ Choose a random object.
__TOP__ Choose the first.
__BOTTOM__ Chose the last.
A similar command: rm_otransport is also available. It lets you
specify the destination room by VNUM: No doors are needed.
usage: rm_omove <<i_th> [object/selection] <<j_th> [direction]
usage: rm_otransport <<i_th> [object/selection] [DEST_ROOM_NUM]
Example: rm_omove __RANDOM__ east // Move a random object east
Example: rm_omove 2.sword 2.west // Move the second sword out the
// second west exit.
Example: rm_otransport 2.sword 455 // Move the sword to room 455
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See Also: rm_move_all add_mob_script rm_move rm_omove_all neighbor_echo
See Also: rm_transport
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