<help olc rm_move>
Script command that allows a room to forcefully move a player out
a certain exit. Can chose the player by name, or be several
special features:
__RANDOM__ Choose a random player.
__TOP__ Choose the first.
__BOTTOM__ Chose the last.
A similar command: rm_transport is also available. It lets you
specify the destination room by VNUM: No doors are needed.
usage: rm_move <<i_th> [player/selection] <<j_th> [direction]
usage: rm_move <<i_th> [player/selection] [DEST_ROOM_NUM]
Example: rm_move __RANDOM__ east // Move a random character east
Example: rm_move 2.guard 2.west // Move the second guard out the
// second west exit.
Example: rm_transport 2.guard 455 // Move guard to room 455
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See Also: rm_move_all add_mob_script rm_omove neighbor_echo rm_otransport
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