<help olc comparators> These commands are designed to be used in scripts to allow conditional branching. Position options are: stand, sit, rest, sleep, meditate, stun, dead, prone You may compare these fields currently: MOV, MANA, HP, ALIGN, BENEVOLENCE, HOMETOWN, NATIVEZONE, AGE, VISBIT, SEEBIT, NAKED_WEIGHT, CHARISMA, HP_MAX, MANA_MAX, MOV_MAX, WIMPY, LEVEL, CLASS, GOLD, RACE Syntax: is_equal_to <<i_th> [targ] [field] Syntax: is_less_than <<i_th> [targ] [field] Syntax: is_greater_than <<i_th> [targ] [field] Syntax: is_in_posn [POSITION] Syntax: does_own [obj# 1] ... <<obj# 6> Usage: is_equal_to 2.guard HP Usage: is_less_than guard ALIGN Usage: is_greater_than Fubar MANA Usage: is_in_posn STAND Usage: does_own 50 2 2 5 # TRUE if one owns these 4 objects. <color=red> See Also: add_mob_script </color></help>