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<title>Class: World</title>
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<div id="classHeader">
<table class="header-table">
<tr class="top-aligned-row">
<td><strong>Class</strong></td>
<td class="class-name-in-header">World</td>
</tr>
<tr class="top-aligned-row">
<td><strong>In:</strong></td>
<td>
<a href="../files/lib/core/world_rb.html">
lib/core/world.rb
</a>
<br />
</td>
</tr>
<tr class="top-aligned-row">
<td><strong>Parent:</strong></td>
<td>
<a href="Root.html">
Root
</a>
</td>
</tr>
</table>
</div>
<!-- banner header -->
<div id="bodyContent">
<div id="contextContent">
<div id="diagram">
<map id="map" name="map">
<area shape="RECT" coords="20,113,92,161" href="World.html" alt="World
">
<area shape="RECT" coords="20,17,92,65" href="Root.html" alt="Root
">
</map>
<img src="../dot/f_16.png" usemap="#map" border=0 alt="TopLevel">
</div>
<div id="description">
<p>
The <a href="World.html">World</a> class is the mother of all worlds.
</p>
<p>
It contains world state information, the world timer, utility functions,
and delegates to the <a href="Engine.html">Engine</a>.
</p>
<dl>
<dt><tt>cmds</tt></dt><dd>is a handle to the character commands table.
</dd>
<dt><tt>ocmds</tt></dt><dd>is a handle to the object commands table.
</dd>
<dt><tt>timer_list</tt></dt><dd>is a list of all installed timer objects (persistent)
</dd>
<dt><tt>all_characters</tt></dt><dd>is a list of all characters (persistent)
</dd>
<dt><tt>timer_list</tt></dt><dd>is a list of all connected characters
</dd>
</dl>
</div>
</div>
<div id="method-list">
<h3 class="section-bar">Methods</h3>
<div class="name-list">
<a href="#M000238">add_admin</a>
<a href="#M000240">add_builder</a>
<a href="#M000237">is_admin?</a>
<a href="#M000236">is_builder?</a>
<a href="#M000242">is_owner?</a>
<a href="#M000243">memstats</a>
<a href="#M000231">new</a>
<a href="#M000239">rem_admin</a>
<a href="#M000241">rem_builder</a>
<a href="#M000234">set_timer</a>
<a href="#M000233">shutdown</a>
<a href="#M000232">startup</a>
<a href="#M000235">unset_timer</a>
</div>
</div>
</div>
<!-- if includes -->
<div id="section">
<div id="attribute-list">
<h3 class="section-bar">Attributes</h3>
<div class="name-list">
<table>
<tr class="top-aligned-row context-row">
<td class="context-item-name">cmds</td>
<td class="context-item-value"> [RW] </td>
<td class="context-item-desc"></td>
</tr>
<tr class="top-aligned-row context-row">
<td class="context-item-name">connected_characters</td>
<td class="context-item-value"> [RW] </td>
<td class="context-item-desc"></td>
</tr>
<tr class="top-aligned-row context-row">
<td class="context-item-name">ocmds</td>
<td class="context-item-value"> [RW] </td>
<td class="context-item-desc"></td>
</tr>
</table>
</div>
</div>
<!-- if method_list -->
<div id="methods">
<h3 class="section-bar">Public Class methods</h3>
<div id="method-M000231" class="method-detail">
<a name="M000231"></a>
<div class="method-heading">
<a href="World.src/M000231.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000231.html');return false;">
<span class="method-name">new</span><span class="method-args">()</span>
</a>
</div>
<div class="method-description">
<p>
Create the <a href="World.html">World</a>. This loads or creates the
database depending on whether it finds it.
</p>
<dl>
<dt><tt>return</tt></dt><dd>A handle to the <a href="World.html">World</a> object.
</dd>
</dl>
</div>
</div>
<h3 class="section-bar">Public Instance methods</h3>
<div id="method-M000238" class="method-detail">
<a name="M000238"></a>
<div class="method-heading">
<a href="World.src/M000238.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000238.html');return false;">
<span class="method-name">add_admin</span><span class="method-args">(oid)</span>
</a>
</div>
<div class="method-description">
<p>
Make the character an admin
</p>
<dl>
<dt><tt>oid</tt></dt><dd>character object id
</dd>
<dt><tt>return</tt></dt><dd>undefined
</dd>
</dl>
</div>
</div>
<div id="method-M000240" class="method-detail">
<a name="M000240"></a>
<div class="method-heading">
<a href="World.src/M000240.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000240.html');return false;">
<span class="method-name">add_builder</span><span class="method-args">(oid)</span>
</a>
</div>
<div class="method-description">
<p>
Make the character a builder
</p>
<dl>
<dt><tt>oid</tt></dt><dd>character object id
</dd>
<dt><tt>return</tt></dt><dd>undefined
</dd>
</dl>
</div>
</div>
<div id="method-M000237" class="method-detail">
<a name="M000237"></a>
<div class="method-heading">
<a href="World.src/M000237.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000237.html');return false;">
<span class="method-name">is_admin?</span><span class="method-args">(oid)</span>
</a>
</div>
<div class="method-description">
<p>
Is character an admin?
</p>
<dl>
<dt><tt>oid</tt></dt><dd>character object id
</dd>
<dt><tt>return</tt></dt><dd>true or false
</dd>
</dl>
</div>
</div>
<div id="method-M000236" class="method-detail">
<a name="M000236"></a>
<div class="method-heading">
<a href="World.src/M000236.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000236.html');return false;">
<span class="method-name">is_builder?</span><span class="method-args">(oid)</span>
</a>
</div>
<div class="method-description">
<p>
Is character a builder?
</p>
<dl>
<dt><tt>oid</tt></dt><dd>character object id
</dd>
<dt><tt>return</tt></dt><dd>true or false
</dd>
</dl>
</div>
</div>
<div id="method-M000242" class="method-detail">
<a name="M000242"></a>
<div class="method-heading">
<a href="World.src/M000242.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000242.html');return false;">
<span class="method-name">is_owner?</span><span class="method-args">(pid, oid)</span>
</a>
</div>
<div class="method-description">
<p>
Does character own the object?
</p>
<dl>
<dt><tt>pid</tt></dt><dd>character object id
</dd>
<dt><tt>oid</tt></dt><dd>object id
</dd>
<dt><tt>return</tt></dt><dd>true or false
</dd>
</dl>
</div>
</div>
<div id="method-M000243" class="method-detail">
<a name="M000243"></a>
<div class="method-heading">
<a href="World.src/M000243.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000243.html');return false;">
<span class="method-name">memstats</span><span class="method-args">()</span>
</a>
</div>
<div class="method-description">
<p>
memstats scans all objects in memory and produces a report
</p>
<dl>
<dt><tt>return</tt></dt><dd>a string
</dd>
</dl>
</div>
</div>
<div id="method-M000239" class="method-detail">
<a name="M000239"></a>
<div class="method-heading">
<a href="World.src/M000239.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000239.html');return false;">
<span class="method-name">rem_admin</span><span class="method-args">(oid)</span>
</a>
</div>
<div class="method-description">
<p>
Remove admin priviledges from character
</p>
<dl>
<dt><tt>oid</tt></dt><dd>character object id
</dd>
<dt><tt>return</tt></dt><dd>undefined
</dd>
</dl>
</div>
</div>
<div id="method-M000241" class="method-detail">
<a name="M000241"></a>
<div class="method-heading">
<a href="World.src/M000241.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000241.html');return false;">
<span class="method-name">rem_builder</span><span class="method-args">(oid)</span>
</a>
</div>
<div class="method-description">
<p>
Remove admin priviledges from character
</p>
<dl>
<dt><tt>oid</tt></dt><dd>character object id
</dd>
<dt><tt>return</tt></dt><dd>undefined
</dd>
</dl>
</div>
</div>
<div id="method-M000234" class="method-detail">
<a name="M000234"></a>
<div class="method-heading">
<a href="World.src/M000234.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000234.html');return false;">
<span class="method-name">set_timer</span><span class="method-args">(id, name, time)</span>
</a>
</div>
<div class="method-description">
<p>
Set/add a timer for an object
</p>
<dl>
<dt><tt>id</tt></dt><dd>The id of the object that wants to get a timer event
</dd>
<dt><tt>name</tt></dt><dd>The symbolic name of the timer event
</dd>
<dt><tt>time</tt></dt><dd>The interval time in seconds of the timer event
</dd>
</dl>
</div>
</div>
<div id="method-M000233" class="method-detail">
<a name="M000233"></a>
<div class="method-heading">
<a href="World.src/M000233.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000233.html');return false;">
<span class="method-name">shutdown</span><span class="method-args">()</span>
</a>
</div>
<div class="method-description">
</div>
</div>
<div id="method-M000232" class="method-detail">
<a name="M000232"></a>
<div class="method-heading">
<a href="World.src/M000232.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000232.html');return false;">
<span class="method-name">startup</span><span class="method-args">()</span>
</a>
</div>
<div class="method-description">
</div>
</div>
<div id="method-M000235" class="method-detail">
<a name="M000235"></a>
<div class="method-heading">
<a href="World.src/M000235.html" target="Code" class="method-signature"
onclick="popupCode('World.src/M000235.html');return false;">
<span class="method-name">unset_timer</span><span class="method-args">(id, name=nil)</span>
</a>
</div>
<div class="method-description">
<p>
Unset/remove a timer for an object
</p>
<dl>
<dt><tt>id</tt></dt><dd>The id of the object to remove a timer event
</dd>
<dt><tt>name</tt></dt><dd>The symbolic name of the timer event to remove (or nil for all events)
</dd>
</dl>
</div>
</div>
</div>
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<p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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