#ifndef _DEFINES_H_ #define _DEFINES_H_ // Class includes #include "list.h" #include "character.h" #include "interpret.h" #define MAX_STRING 4096 #define VERSION "0.11" #define PLAYER_DIR "../player/" #define WORLD_DIR "../world/" // // Loop Shortcuts // #define CLOOP_START for (int count = 1; count <= c_list.listLength(); count++) { c_list.listRetrieve(count, ch); #define CLOOP_END c_list.listReplace(count, ch); } // // Global declarations // extern List < Character > c_list; extern List < BaseInterpret * >i_list; extern bool running; // // Global functions // // In handle.cpp void handleActions(); // In helper.cpp void writeChar(Character & d, string buf); string stripCarriageReturn(string str); char makeLower(char c); char makeUpper(char c); string argument(string str, int n); // // Macro Functions // #define LOAD_INTERPRET(A) iClassBasePtr = new A; i_list.listInsert(1, iClassBasePtr); #endif // _DEFINES_H_