//SmallSocket.h /* Copyright (C) 2004 Anders Hedstrom This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _CHATSOCKET_H #define _CHATSOCKET_H #include "SmallHandler.h" #include <TcpSocket.h> #include "PlayerFactory.h" enum { STATE_LOGIN = 1, STATE_PROMPT, STATE_QUIT, STATE_PASSWORD, STATE_NEW_PLAYER_QUESTION, STATE_PASSWORD_1, STATE_PASSWORD_2, }; class SmallSocket : public TcpSocket { public: SmallSocket(SocketHandler& ); ~SmallSocket(); void OnAccept(); void OnLine(const std::string& ); const std::string& GetName() { return m_name; } bool IsAt(int x,int y); int GetX() { return m_x; } int GetY() { return m_y; } World& GetWorld() { return static_cast<SmallHandler&>(Handler()).GetWorld(); } void try_move(const std::string& ); void SendPrompt(); PlayerFactory& GetPlayerF() { return static_cast<SmallHandler&>(Handler()).GetPlayerF(); } void Send(const std::string& ); void TryGet(SmallSocket *,const std::string&); void TryDrop(SmallSocket *,const std::string&); private: int m_state; std::string m_name; int m_x; int m_y; PlayerFactory::PLAYER *m_player; std::string m_passwd; }; #endif // _CHATSOCKET_H