<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <title>cmd_trigger (Cmd)</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <link rel="stylesheet" href="../.././rdoc-style.css" type="text/css" media="screen" /> </head> <body class="standalone-code"> <pre><span class="ruby-comment cmt"># File cmd/teensy/cmd_trigger.rb, line 21</span> <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">cmd_trigger</span>(<span class="ruby-identifier">args</span>) <span class="ruby-keyword kw">case</span> <span class="ruby-identifier">args</span> <span class="ruby-keyword kw">when</span> <span class="ruby-keyword kw">nil</span>, <span class="ruby-value str">""</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"What??"</span>) <span class="ruby-keyword kw">when</span> <span class="ruby-regexp re">/del\s+#(\d+)\s+(\w+)/</span> <span class="ruby-identifier">o</span> = <span class="ruby-identifier">get_object</span>(<span class="ruby-identifier">$1</span>.<span class="ruby-identifier">to_i</span>) <span class="ruby-keyword kw">case</span> <span class="ruby-identifier">o</span> <span class="ruby-keyword kw">when</span> <span class="ruby-constant">GameObject</span>, <span class="ruby-constant">Room</span>, <span class="ruby-constant">Character</span> <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">o</span>.<span class="ruby-identifier">get_trigger</span>(<span class="ruby-identifier">$2</span>) <span class="ruby-identifier">o</span>.<span class="ruby-identifier">delete_trigger</span>(<span class="ruby-identifier">$2</span>) <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"Object ##$1 trigger deleted."</span>) <span class="ruby-keyword kw">else</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"Trigger ##$2 not found on object."</span>) <span class="ruby-keyword kw">end</span> <span class="ruby-keyword kw">else</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"No object."</span>) <span class="ruby-keyword kw">end</span> <span class="ruby-keyword kw">when</span> <span class="ruby-regexp re">/add\s+#(\d+)\s+#(\d+)\s+(\w+)/i</span> <span class="ruby-identifier">o</span> = <span class="ruby-identifier">get_object</span>(<span class="ruby-identifier">$1</span>.<span class="ruby-identifier">to_i</span>) <span class="ruby-keyword kw">case</span> <span class="ruby-identifier">o</span> <span class="ruby-keyword kw">when</span> <span class="ruby-constant">GameObject</span>, <span class="ruby-constant">Room</span>, <span class="ruby-constant">Character</span> <span class="ruby-identifier">s</span> = <span class="ruby-identifier">get_object</span>(<span class="ruby-identifier">$2</span>.<span class="ruby-identifier">to_i</span>) <span class="ruby-keyword kw">case</span> <span class="ruby-identifier">s</span> <span class="ruby-keyword kw">when</span> <span class="ruby-constant">Script</span> <span class="ruby-identifier">o</span>.<span class="ruby-identifier">add_trigger</span>(<span class="ruby-identifier">$3</span>, <span class="ruby-identifier">s</span>.<span class="ruby-identifier">id</span>) <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"Object ##$1 trigger added."</span>) <span class="ruby-keyword kw">else</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"No script."</span>) <span class="ruby-keyword kw">end</span> <span class="ruby-keyword kw">else</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"No object."</span>) <span class="ruby-keyword kw">end</span> <span class="ruby-keyword kw">when</span> <span class="ruby-regexp re">/show\s+#(\d+)/</span> <span class="ruby-identifier">o</span> = <span class="ruby-identifier">get_object</span>(<span class="ruby-identifier">$1</span>.<span class="ruby-identifier">to_i</span>) <span class="ruby-keyword kw">case</span> <span class="ruby-identifier">o</span> <span class="ruby-keyword kw">when</span> <span class="ruby-constant">GameObject</span>, <span class="ruby-constant">Room</span>, <span class="ruby-constant">Character</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"===========TRIGGERS============"</span>) <span class="ruby-identifier">sendto</span>(<span class="ruby-identifier">sprintf</span>(<span class="ruby-value str">"%-15s %-15s"</span>, <span class="ruby-value str">"Event"</span>, <span class="ruby-value str">"Program"</span>)) <span class="ruby-identifier">o</span>.<span class="ruby-identifier">triggers</span>.<span class="ruby-identifier">each</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">e</span>, <span class="ruby-identifier">t</span><span class="ruby-operator">|</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-identifier">sprintf</span>(<span class="ruby-value str">"%-15s #%d"</span>, <span class="ruby-identifier">e</span>.<span class="ruby-identifier">id2name</span>, <span class="ruby-identifier">t</span>)) <span class="ruby-keyword kw">end</span> <span class="ruby-keyword kw">else</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"No object."</span>) <span class="ruby-keyword kw">end</span> <span class="ruby-keyword kw">else</span> <span class="ruby-identifier">sendto</span>(<span class="ruby-value str">"What??"</span>) <span class="ruby-keyword kw">end</span> <span class="ruby-keyword kw">end</span></pre> </body> </html>