nightmare3_fluffos_v2/
nightmare3_fluffos_v2/bin/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/ChangeLog.old/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/Win32/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/simuls/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/clone/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/command/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/data/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/etc/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/master/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/log/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/compiler/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/efuns/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/operators/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/u/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/tmp/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/windows/
nightmare3_fluffos_v2/lib/cmds/ambassador/
nightmare3_fluffos_v2/lib/cmds/database/
nightmare3_fluffos_v2/lib/cmds/hm/
nightmare3_fluffos_v2/lib/cmds/soul/
nightmare3_fluffos_v2/lib/daemon/cfg/
nightmare3_fluffos_v2/lib/daemon/cfg/mon_races/
nightmare3_fluffos_v2/lib/daemon/cfg/races/
nightmare3_fluffos_v2/lib/daemon/include/
nightmare3_fluffos_v2/lib/daemon/save/
nightmare3_fluffos_v2/lib/daemon/services/
nightmare3_fluffos_v2/lib/daemon/soul/
nightmare3_fluffos_v2/lib/doc/
nightmare3_fluffos_v2/lib/doc/TestPlans/
nightmare3_fluffos_v2/lib/doc/approval/
nightmare3_fluffos_v2/lib/doc/approval/QC/
nightmare3_fluffos_v2/lib/doc/approval/balance/
nightmare3_fluffos_v2/lib/doc/build/
nightmare3_fluffos_v2/lib/doc/build/armours/
nightmare3_fluffos_v2/lib/doc/build/economy/
nightmare3_fluffos_v2/lib/doc/build/etc/
nightmare3_fluffos_v2/lib/doc/build/monster/
nightmare3_fluffos_v2/lib/doc/build/room/
nightmare3_fluffos_v2/lib/doc/build/virtual/
nightmare3_fluffos_v2/lib/doc/build/weapon/
nightmare3_fluffos_v2/lib/doc/classes/
nightmare3_fluffos_v2/lib/doc/efun/
nightmare3_fluffos_v2/lib/doc/etc/
nightmare3_fluffos_v2/lib/doc/help/creator/
nightmare3_fluffos_v2/lib/doc/help/hm/
nightmare3_fluffos_v2/lib/doc/law/
nightmare3_fluffos_v2/lib/doc/lpc/basic/
nightmare3_fluffos_v2/lib/doc/lpc/data_types/
nightmare3_fluffos_v2/lib/doc/lpc/etc/
nightmare3_fluffos_v2/lib/doc/lpc/intermediate/
nightmare3_fluffos_v2/lib/doc/lpc/types/
nightmare3_fluffos_v2/lib/doc/mudlib/
nightmare3_fluffos_v2/lib/doc/mudlib/features/
nightmare3_fluffos_v2/lib/domains/Examples/etc/
nightmare3_fluffos_v2/lib/domains/Examples/room/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaA/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaB/
nightmare3_fluffos_v2/lib/domains/Examples/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/
nightmare3_fluffos_v2/lib/domains/Praxis/adm/
nightmare3_fluffos_v2/lib/domains/Praxis/attic/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/mon/
nightmare3_fluffos_v2/lib/domains/Praxis/data/
nightmare3_fluffos_v2/lib/domains/Praxis/death/
nightmare3_fluffos_v2/lib/domains/Praxis/mountains/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/armour/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/magic/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/orc_valley/
nightmare3_fluffos_v2/lib/domains/Praxis/quests/
nightmare3_fluffos_v2/lib/domains/Praxis/standardOld/
nightmare3_fluffos_v2/lib/include/
nightmare3_fluffos_v2/lib/log/
nightmare3_fluffos_v2/lib/log/errors/
nightmare3_fluffos_v2/lib/log/reports/
nightmare3_fluffos_v2/lib/log/watch/
nightmare3_fluffos_v2/lib/news/
nightmare3_fluffos_v2/lib/secure/cfg/
nightmare3_fluffos_v2/lib/secure/cmds/ambassador/
nightmare3_fluffos_v2/lib/secure/cmds/mortal/
nightmare3_fluffos_v2/lib/secure/save/users/d/
nightmare3_fluffos_v2/lib/secure/std/
nightmare3_fluffos_v2/lib/std/hm/
nightmare3_fluffos_v2/lib/std/living/
nightmare3_fluffos_v2/lib/std/room/
nightmare3_fluffos_v2/lib/std/user/
nightmare3_fluffos_v2/lib/std/virtual/
nightmare3_fluffos_v2/lib/www/
nightmare3_fluffos_v2/lib/www/errors/
nightmare3_fluffos_v2/lib/www/gateways/
nightmare3_fluffos_v2/win32/
 
/* Glowing orb cloned by the conjuring light spell.
   See /bin/user/_light.c for more info.
   By Valodin, Jan 15, 1993
*/
 
inherit "/std/Object";
 
int light_level, light_time;
object creator;
 
create()
{
    ::create();
  set_id( ({ "orb", "glowing orb", "magical orb" }) );
  set_name("orb");
  set_short("A glowing orb");
  set_weight(0);
  set_value(0);
  light_level = 0;
  light_time = 0;
}
 
void init()
{
  add_action("extinguish", "extinguish");
  add_action("darken", "darken");
}
 
set_creator(object ob)
{
  creator = ob;
}
 
light(int level, int time)
{
  light_level = level;
  light_time = time;
  environment(this_object())->add_property("light", level);
  call_out("dim", time);
}
 
 
int extinguish(string str)
{
  if(!id(str))
  {
    notify_fail("Extinguish what?\n");
    return 0;
  }
  if(this_player() != creator)
  {
    notify_fail("Only the creator of this orb can extinguish it!\n");
    return 0;
  }
  write("You extinguish your orb, leaving nothing.\n");
  say(this_player()->query_cap_name()+" extinguishes " +
      this_player()->query_possessive()  + " orb.\n",
      this_player());
  environment(this_object())->add_property("light", -light_level);
  remove_call_out("dim");
    light_level = 0;
    remove();
  return 1;
}
 
dim()
{
  light_level = light_level - 1;
  environment(this_object())->add_property("light", -1);
  if(light_level == 0)
  {
    if(!living(environment(this_object())))
      /* must be a room or bag */
      tell_object(environment(this_object()),
                  "The orb winks out of existence.\n");
    else
      /*  in a person */
    {
      tell_room(environment(environment(this_object())), "The orb that " +
                capitalize((string)environment(this_object())->query_name()) +
                " is carrying winks out of existence.\n",
                environment(this_object()));
      tell_object(environment(this_object()),
                  "The orb that you are carrying winks out of existence.\n");
    }
    remove();
  }
  else
  {
    if(!living(environment(this_object())))
      /* must be a room or bag */
      tell_object(environment(this_object()),
                  "The glow of the orb weakens slightly.\n");
    else
      /*  in a person */
    {
      tell_room(environment(environment(this_object())),
                "The glow of the orb that " +
                capitalize((string)environment(this_object())->query_name()) +
                " is carrying weakens slightly.\n",
                environment(this_object()));
      tell_object(environment(this_object()),
                  "The glow of the orb that you are carrying weakens" +
                  " slightly.\n");
    }
    call_out("dim", light_time);
  }
}
 
int move(mixed dest)
{
    int x;
 
    if(environment(this_object()))
      {
	environment(this_object())->add_property("light", -light_level);
      }
    x = ::move(dest);
    if(environment(this_object()))
      {
	environment(this_object())->add_property("light", light_level);
      }
    return x;
}
 
int remove() {
    if(light_level) 
      {
	environment(this_object())->add_property("light", -light_level);
      }
    return ::remove();
}
 
int darken(){
   if(this_player() != creator)
   {notify_fail("Only the creator of an orb can attenuate its brilliance\n");
    return 0;}
   
   remove_call_out("dim");
   dim(); 
   return 1;
}