nightmare3_fluffos_v2/
nightmare3_fluffos_v2/bin/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/ChangeLog.old/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/Win32/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/simuls/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/clone/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/command/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/data/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/etc/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/master/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/log/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/compiler/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/efuns/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/operators/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/u/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/tmp/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/windows/
nightmare3_fluffos_v2/lib/cmds/ambassador/
nightmare3_fluffos_v2/lib/cmds/database/
nightmare3_fluffos_v2/lib/cmds/hm/
nightmare3_fluffos_v2/lib/cmds/soul/
nightmare3_fluffos_v2/lib/daemon/cfg/
nightmare3_fluffos_v2/lib/daemon/cfg/mon_races/
nightmare3_fluffos_v2/lib/daemon/cfg/races/
nightmare3_fluffos_v2/lib/daemon/include/
nightmare3_fluffos_v2/lib/daemon/save/
nightmare3_fluffos_v2/lib/daemon/services/
nightmare3_fluffos_v2/lib/daemon/soul/
nightmare3_fluffos_v2/lib/doc/
nightmare3_fluffos_v2/lib/doc/TestPlans/
nightmare3_fluffos_v2/lib/doc/approval/
nightmare3_fluffos_v2/lib/doc/approval/QC/
nightmare3_fluffos_v2/lib/doc/approval/balance/
nightmare3_fluffos_v2/lib/doc/build/
nightmare3_fluffos_v2/lib/doc/build/armours/
nightmare3_fluffos_v2/lib/doc/build/economy/
nightmare3_fluffos_v2/lib/doc/build/etc/
nightmare3_fluffos_v2/lib/doc/build/monster/
nightmare3_fluffos_v2/lib/doc/build/room/
nightmare3_fluffos_v2/lib/doc/build/virtual/
nightmare3_fluffos_v2/lib/doc/build/weapon/
nightmare3_fluffos_v2/lib/doc/classes/
nightmare3_fluffos_v2/lib/doc/efun/
nightmare3_fluffos_v2/lib/doc/etc/
nightmare3_fluffos_v2/lib/doc/help/creator/
nightmare3_fluffos_v2/lib/doc/help/hm/
nightmare3_fluffos_v2/lib/doc/law/
nightmare3_fluffos_v2/lib/doc/lpc/basic/
nightmare3_fluffos_v2/lib/doc/lpc/data_types/
nightmare3_fluffos_v2/lib/doc/lpc/etc/
nightmare3_fluffos_v2/lib/doc/lpc/intermediate/
nightmare3_fluffos_v2/lib/doc/lpc/types/
nightmare3_fluffos_v2/lib/doc/mudlib/
nightmare3_fluffos_v2/lib/doc/mudlib/features/
nightmare3_fluffos_v2/lib/domains/Examples/etc/
nightmare3_fluffos_v2/lib/domains/Examples/room/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaA/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaB/
nightmare3_fluffos_v2/lib/domains/Examples/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/
nightmare3_fluffos_v2/lib/domains/Praxis/adm/
nightmare3_fluffos_v2/lib/domains/Praxis/attic/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/mon/
nightmare3_fluffos_v2/lib/domains/Praxis/data/
nightmare3_fluffos_v2/lib/domains/Praxis/death/
nightmare3_fluffos_v2/lib/domains/Praxis/mountains/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/armour/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/magic/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/orc_valley/
nightmare3_fluffos_v2/lib/domains/Praxis/quests/
nightmare3_fluffos_v2/lib/domains/Praxis/standardOld/
nightmare3_fluffos_v2/lib/include/
nightmare3_fluffos_v2/lib/log/
nightmare3_fluffos_v2/lib/log/errors/
nightmare3_fluffos_v2/lib/log/reports/
nightmare3_fluffos_v2/lib/log/watch/
nightmare3_fluffos_v2/lib/news/
nightmare3_fluffos_v2/lib/secure/cfg/
nightmare3_fluffos_v2/lib/secure/cmds/ambassador/
nightmare3_fluffos_v2/lib/secure/cmds/mortal/
nightmare3_fluffos_v2/lib/secure/save/users/d/
nightmare3_fluffos_v2/lib/secure/std/
nightmare3_fluffos_v2/lib/std/hm/
nightmare3_fluffos_v2/lib/std/living/
nightmare3_fluffos_v2/lib/std/room/
nightmare3_fluffos_v2/lib/std/user/
nightmare3_fluffos_v2/lib/std/virtual/
nightmare3_fluffos_v2/lib/www/
nightmare3_fluffos_v2/lib/www/errors/
nightmare3_fluffos_v2/lib/www/gateways/
nightmare3_fluffos_v2/win32/
#include <std.h>

inherit OBJECT;

int dark_level, dark_time;
object creator;

void create() {
    ::create();
    set_id( ({ "orb", "orb of darkness" }));
    set_name("orb");
    set_adjectives( ({ "magic", "magical", "dark" }) );
    set_short("an orb of darkness");
    set_mass(0);
    set_value(0);
    dark_level = 0;
    dark_time = 0;
}

void init()
{
  add_action("shatter", "shatter");
}

set_creator(object ob)
{
  creator = ob;
}

dark(int level, int time)
{
  dark_level = level;
  dark_time = time;
  environment(this_object())->add_property("light", -level);
  call_out("brighten", time);
}

int shatter(string str)
{
  if(!id(str))
  {
    notify_fail("Shatter what?\n");
    return 0;
  }
  if(this_player() != creator)
  {
    notify_fail("Only the creator of this orb can shatter it!\n");
    return 0;
  }
  write("You shatter your orb.\n");
  say(this_player()->query_cap_name()+" shatters " +
      this_player()->query_possessive()  + " orb.\n",
      this_player());
  tell_room(environment(this_player()), 
	    "The thousands of shards of darkness are quickly " +
            "absorbed by the light.\n");
  environment(this_object())->add_property("light", dark_level);
  remove_call_out("brighten");
    dark_level = 0;
  remove();
  return 1;
}

brighten()
{
  dark_level = dark_level - 1;
  environment(this_object())->add_property("light", 1);
  if(dark_level == 0)
  {
    if(!living(environment(this_object())))
      /* must be a room or bag */
      tell_object(environment(this_object()),
                  "The orb fades out of existence.\n");
    else
      /*  in a person */
    {
      tell_room(environment(environment(this_object())), "The orb that " +
                capitalize((string)environment(this_object())->query_name()) +
                " is carrying fades out of existence.\n",
                environment(this_object()));
      tell_object(environment(this_object()),
                  "The orb that you are carrying fades out of existence.\n");
    }
    remove();
  }
  else
  {
    if(!living(environment(this_object())))
      /* must be a room or bag */
      tell_object(environment(this_object()),
                  "The orb brightens slightly.\n");
    else
      /*  in a person */
    {
      tell_room(environment(environment(this_object())),
                "The orb that " +
                capitalize((string)environment(this_object())->query_name()) +
                " is carrying brightens slightly.\n",
                environment(this_object()));
      tell_object(environment(this_object()),
                  "The orb that you are carrying brightens slightly.\n");
    }
    call_out("brighten", dark_time);
  }
}

int move(mixed dest)
{
    int x;

    if(environment(this_object()))
      {
	environment(this_object())->add_property("light", dark_level);
      }    
    x = ::move(dest);
    if(environment(this_object()))
      {
	environment(this_object())->add_property("light", -dark_level);
      }
    return x;
}

int remove() {
    if(dark_level) 
      {
        if(environment(this_object()))
          environment(this_object())->add_property("light", -dark_level);
      }
    return ::remove();
}