nightmare3_fluffos_v2/
nightmare3_fluffos_v2/bin/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/ChangeLog.old/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/Win32/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/simuls/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/clone/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/command/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/data/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/etc/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/master/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/log/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/compiler/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/efuns/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/operators/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/u/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/tmp/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/windows/
nightmare3_fluffos_v2/lib/cmds/ambassador/
nightmare3_fluffos_v2/lib/cmds/database/
nightmare3_fluffos_v2/lib/cmds/hm/
nightmare3_fluffos_v2/lib/cmds/soul/
nightmare3_fluffos_v2/lib/daemon/cfg/
nightmare3_fluffos_v2/lib/daemon/cfg/mon_races/
nightmare3_fluffos_v2/lib/daemon/cfg/races/
nightmare3_fluffos_v2/lib/daemon/include/
nightmare3_fluffos_v2/lib/daemon/save/
nightmare3_fluffos_v2/lib/daemon/services/
nightmare3_fluffos_v2/lib/daemon/soul/
nightmare3_fluffos_v2/lib/doc/
nightmare3_fluffos_v2/lib/doc/TestPlans/
nightmare3_fluffos_v2/lib/doc/approval/
nightmare3_fluffos_v2/lib/doc/approval/QC/
nightmare3_fluffos_v2/lib/doc/approval/balance/
nightmare3_fluffos_v2/lib/doc/build/
nightmare3_fluffos_v2/lib/doc/build/armours/
nightmare3_fluffos_v2/lib/doc/build/economy/
nightmare3_fluffos_v2/lib/doc/build/etc/
nightmare3_fluffos_v2/lib/doc/build/monster/
nightmare3_fluffos_v2/lib/doc/build/room/
nightmare3_fluffos_v2/lib/doc/build/virtual/
nightmare3_fluffos_v2/lib/doc/build/weapon/
nightmare3_fluffos_v2/lib/doc/classes/
nightmare3_fluffos_v2/lib/doc/efun/
nightmare3_fluffos_v2/lib/doc/etc/
nightmare3_fluffos_v2/lib/doc/help/creator/
nightmare3_fluffos_v2/lib/doc/help/hm/
nightmare3_fluffos_v2/lib/doc/law/
nightmare3_fluffos_v2/lib/doc/lpc/basic/
nightmare3_fluffos_v2/lib/doc/lpc/data_types/
nightmare3_fluffos_v2/lib/doc/lpc/etc/
nightmare3_fluffos_v2/lib/doc/lpc/intermediate/
nightmare3_fluffos_v2/lib/doc/lpc/types/
nightmare3_fluffos_v2/lib/doc/mudlib/
nightmare3_fluffos_v2/lib/doc/mudlib/features/
nightmare3_fluffos_v2/lib/domains/Examples/etc/
nightmare3_fluffos_v2/lib/domains/Examples/room/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaA/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaB/
nightmare3_fluffos_v2/lib/domains/Examples/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/
nightmare3_fluffos_v2/lib/domains/Praxis/adm/
nightmare3_fluffos_v2/lib/domains/Praxis/attic/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/mon/
nightmare3_fluffos_v2/lib/domains/Praxis/data/
nightmare3_fluffos_v2/lib/domains/Praxis/death/
nightmare3_fluffos_v2/lib/domains/Praxis/mountains/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/armour/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/magic/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/orc_valley/
nightmare3_fluffos_v2/lib/domains/Praxis/quests/
nightmare3_fluffos_v2/lib/domains/Praxis/standardOld/
nightmare3_fluffos_v2/lib/include/
nightmare3_fluffos_v2/lib/log/
nightmare3_fluffos_v2/lib/log/errors/
nightmare3_fluffos_v2/lib/log/reports/
nightmare3_fluffos_v2/lib/log/watch/
nightmare3_fluffos_v2/lib/news/
nightmare3_fluffos_v2/lib/secure/cfg/
nightmare3_fluffos_v2/lib/secure/cmds/ambassador/
nightmare3_fluffos_v2/lib/secure/cmds/mortal/
nightmare3_fluffos_v2/lib/secure/save/users/d/
nightmare3_fluffos_v2/lib/secure/std/
nightmare3_fluffos_v2/lib/std/hm/
nightmare3_fluffos_v2/lib/std/living/
nightmare3_fluffos_v2/lib/std/room/
nightmare3_fluffos_v2/lib/std/user/
nightmare3_fluffos_v2/lib/std/virtual/
nightmare3_fluffos_v2/lib/www/
nightmare3_fluffos_v2/lib/www/errors/
nightmare3_fluffos_v2/lib/www/gateways/
nightmare3_fluffos_v2/win32/
/*    /std/door.c
 *    from Nightmare 3.3
 *    an inheritable door object to go in rooms
 *    created by Rust 940923
 */

#include <std.h>

inherit OBJECT;

int __Open, __Locked;
string __KeyID;

void create() {
    Object::create();
    __Open = 0;
    __Locked = 0;
    __KeyID = "skeleton";
}

void init() {
    Object::init();
    add_action("cmd_open", "open");
    add_action("cmd_close", "close");
    add_action("cmd_lock", "lock");
    add_action("cmd_unlock", "unlock");
  add_action("open", "A_open");
  add_action("close", "A_close");
  add_action("lock", "A_lock");
  add_action("unlock", "A_unlock");

}

void set_key(string key) { __KeyID = key; }

string query_key() { return __KeyID; }

void set_locked(int state) { __Locked = state; }

int query_locked() { return __Locked; }

void set_open(int state) { __Open = state; }

int query_open() { return __Open; }

static
varargs
int
open( string with )
{
  if( __Open )
        write( "You open the "+query_short()+".\n" );
        say( this_player()->query_cap_name() + " opens the "+query_short()+".\n" );
        return 1;

  if( __Locked )
  {
        if( with == __KeyID )
        {
          write( "You unlock and open the "+query_short()+".\n" );
         say( this_player()->query_cap_name() + " unlocks and opens the "+query_short()
+".\n" );
        __Open = 1;
        __Locked = 0;
        return 1;
   }
    notify_fail( "The key doesn't fit the lock.\n" );
    return 0;
  }
  __Open = 1;
  return 1;
}

static
int
close()
{
  if( !__Open )


    return (void)notify_fail("It's already closed, ninny!\n");

  __Open = 0;
  write( "You close the "+query_short()+".\n" );
  say( this_player()->query_cap_name()+" closes the "+query_short()+".\n" );
  return 1;
}

static
int
lock( string with )
{
  if( __Locked )
        return (void)notify_fail("It's already closed, ninny!\n");

  if( with != __KeyID )
        return (void)notify_fail("The key doesn't fit the lock.\n");

  __Locked = 1;
  write( "You lock the "+query_short()+".\n" );
  say( this_player()->query_cap_name()+" locks the "+query_short()+".\n" );
  return 1;
}

static
int
unlock( string with )
{
  if( !__Locked )
        return (void)notify_fail("It's already unlocked.\n");
  if( __KeyID != with )
        return (void)notify_fail("The key doesn't fit the lock.\n");

  write("You unlock the "+query_short()+".\n");
  say( this_player()->query_cap_name()+" unlocks the "+query_short()+".\n" );

  __Locked = 0;
  return 1;
}


static
int
A_open( string arg )

{
  string        key;

  if( sscanf( arg, "%s with %s", arg, key) == 2 )
  {
    if( !id( arg ) )
      return 0;

    return open( key );
  }

  if( !id( arg ) )
    return 0;

  return open();
}

static
int
A_close( string arg )
{
  if( !id(arg) )
    return 0;

  return close();
}

static
int
A_lock( string arg )
{
  string        key;

  if( sscanf( arg, "%s with %s", arg, key ) != 2 )
    return 0;

  if( !id(arg) )
    return 0;

  return lock( key );
}

static
int
A_unlock( string arg )
{
  string        key;

  if( sscanf( arg, "%s with %s", arg, key ) != 2 )
    return 0;

  if( !id(arg) )
    return 0;

  return unlock( key );
}