#ifndef __OBJECTS_H #define __OBJECTS_H #include <dirs.h> #define OB_SIMUL_EFUN "/secure/SimulEfun/SimulEfun" #define OB_LOGIN "/secure/std/login" #define OB_USER "/std/user" #define OB_SHUT (DIR_STANDARD_DOMAIN "/obj/mon/armageddon") #define OB_BODY_PART "/std/obj/body_part" #define OB_CORPSE "/std/obj/corpse" #define OB_COINS "/std/obj/coins" #define OB_WORKROOM "/std/obj/workroom" #define OB_POSTAL "/secure/std/post" #define OB_RESCACHE (DIR_STANDARD_DOMAIN "/obj/magic/invis") #define OB_HM_ROOM "/std/hm/hm_room" #define OB_TORCH "/std/obj/torch" #define OB_VIRTUAL_SERVER "/adm/obj/server" #define OB_ESTATE "/std/estate" #define OB_DEED (DIR_STANDARD_DOMAIN "/obj/misc/deed") #define OB_ORDER (DIR_STANDARD_DOMAIN "/obj/misc/order") #endif /* __OBJECTS_H */