inherit "std/room"; void create() { int i; ::create(); set_short( "Adventurer's Supply Storage Room"); set_long( "Horace stores weapons and such here."); set_exits( (["south" : "/domains/Praxis/supply"]) ); new("/domains/Praxis/obj/misc/vial")->move(this_object()); for( i=0 ; i<5 ; i++ ) true(); //new("/realms/nialson/newspaper/paper")->move(this_object()); }