inherit "std/room";
void create() {
int i;
::create();
set_short( "Adventurer's Supply Storage Room");
set_long( "Horace stores weapons and such here.");
set_exits(
(["south" : "/domains/Praxis/supply"]) );
new("/domains/Praxis/obj/misc/vial")->move(this_object());
for( i=0 ; i<5 ; i++ )
new("/realms/nialson/newspaper/paper")->move(this_object());
}