nightmare3_fluffos_v2/
nightmare3_fluffos_v2/bin/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/ChangeLog.old/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/Win32/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/simuls/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/clone/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/command/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/data/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/etc/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/master/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/log/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/compiler/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/efuns/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/operators/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/u/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/tmp/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/windows/
nightmare3_fluffos_v2/lib/cmds/ambassador/
nightmare3_fluffos_v2/lib/cmds/database/
nightmare3_fluffos_v2/lib/cmds/hm/
nightmare3_fluffos_v2/lib/cmds/soul/
nightmare3_fluffos_v2/lib/daemon/cfg/
nightmare3_fluffos_v2/lib/daemon/cfg/mon_races/
nightmare3_fluffos_v2/lib/daemon/cfg/races/
nightmare3_fluffos_v2/lib/daemon/include/
nightmare3_fluffos_v2/lib/daemon/save/
nightmare3_fluffos_v2/lib/daemon/services/
nightmare3_fluffos_v2/lib/daemon/soul/
nightmare3_fluffos_v2/lib/doc/
nightmare3_fluffos_v2/lib/doc/TestPlans/
nightmare3_fluffos_v2/lib/doc/approval/
nightmare3_fluffos_v2/lib/doc/approval/QC/
nightmare3_fluffos_v2/lib/doc/approval/balance/
nightmare3_fluffos_v2/lib/doc/build/
nightmare3_fluffos_v2/lib/doc/build/armours/
nightmare3_fluffos_v2/lib/doc/build/economy/
nightmare3_fluffos_v2/lib/doc/build/etc/
nightmare3_fluffos_v2/lib/doc/build/monster/
nightmare3_fluffos_v2/lib/doc/build/room/
nightmare3_fluffos_v2/lib/doc/build/virtual/
nightmare3_fluffos_v2/lib/doc/build/weapon/
nightmare3_fluffos_v2/lib/doc/classes/
nightmare3_fluffos_v2/lib/doc/efun/
nightmare3_fluffos_v2/lib/doc/etc/
nightmare3_fluffos_v2/lib/doc/help/creator/
nightmare3_fluffos_v2/lib/doc/help/hm/
nightmare3_fluffos_v2/lib/doc/law/
nightmare3_fluffos_v2/lib/doc/lpc/basic/
nightmare3_fluffos_v2/lib/doc/lpc/data_types/
nightmare3_fluffos_v2/lib/doc/lpc/etc/
nightmare3_fluffos_v2/lib/doc/lpc/intermediate/
nightmare3_fluffos_v2/lib/doc/lpc/types/
nightmare3_fluffos_v2/lib/doc/mudlib/
nightmare3_fluffos_v2/lib/doc/mudlib/features/
nightmare3_fluffos_v2/lib/domains/Examples/etc/
nightmare3_fluffos_v2/lib/domains/Examples/room/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaA/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaB/
nightmare3_fluffos_v2/lib/domains/Examples/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/
nightmare3_fluffos_v2/lib/domains/Praxis/adm/
nightmare3_fluffos_v2/lib/domains/Praxis/attic/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/mon/
nightmare3_fluffos_v2/lib/domains/Praxis/data/
nightmare3_fluffos_v2/lib/domains/Praxis/death/
nightmare3_fluffos_v2/lib/domains/Praxis/mountains/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/armour/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/magic/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/orc_valley/
nightmare3_fluffos_v2/lib/domains/Praxis/quests/
nightmare3_fluffos_v2/lib/domains/Praxis/standardOld/
nightmare3_fluffos_v2/lib/include/
nightmare3_fluffos_v2/lib/log/
nightmare3_fluffos_v2/lib/log/errors/
nightmare3_fluffos_v2/lib/log/reports/
nightmare3_fluffos_v2/lib/log/watch/
nightmare3_fluffos_v2/lib/news/
nightmare3_fluffos_v2/lib/secure/cfg/
nightmare3_fluffos_v2/lib/secure/cmds/ambassador/
nightmare3_fluffos_v2/lib/secure/cmds/mortal/
nightmare3_fluffos_v2/lib/secure/save/users/d/
nightmare3_fluffos_v2/lib/secure/std/
nightmare3_fluffos_v2/lib/std/hm/
nightmare3_fluffos_v2/lib/std/living/
nightmare3_fluffos_v2/lib/std/room/
nightmare3_fluffos_v2/lib/std/user/
nightmare3_fluffos_v2/lib/std/virtual/
nightmare3_fluffos_v2/lib/www/
nightmare3_fluffos_v2/lib/www/errors/
nightmare3_fluffos_v2/lib/www/gateways/
nightmare3_fluffos_v2/win32/
inherit "std/room";

void init() {
    ::init();
    add_action("become", "become");
    add_action("preview","preview");
}

void create() {
  ::create();
    set_property("light", 1);
    set_property("indoors", 1);
    set_short( "Rogue Hut");
    set_long( 
	"You have stumbled upon the hideout of the Nightmare rogues. "
	"What appears to be a worn down shack on the outside is actually "
	"a well put together fortress on the inside.  A magic "
	"%^BLUE%^blue%^RESET%^ light "
	"guards the entrance to the heart of the fortress down a flight "
	"of stairs.  The Grand Master Rogue waits here to initiate new "
	"slime into the vile and contemptable class of rogues. "
	"<preview> will tell you about becoming a rogue.");
    set_items(
	(["hideout" : "Rogues come here to plot wicked acts.",
	  "shack" : "It is not really a shack, but a fortress.",
	  "fortress" : "The rogues make this place their hideout.",
	  "light" : "Only rogues can pass beyond it.",
	  "stairs" : "They lead down into the heart of the rogue hideout.",
	  ({"rogue", "master", "grand master rogue"}) : "He initiates "
	    "new rogues."]) );
    set_exits( 
	      (["out" :	"/domains/Jungle/Outlands/hideout"]) );
     add_exit("down","/domains/Praxis/rogue_hall",(:"go_down":));
}

int preview() {
    if((string)this_player()->query_class() != "child") {
	write("This is not for you.");
	return 1;
    }
    say(this_player()->query_cap_name()+" seeks to learn about rogues.", this_player());
    write("Welcome, child!\n");
    write("Rogues are people who make their life and pleasure from the misery "
	"of others.  They keep their hideout here in the Outlands so as to "
	"keep a low profile in the eyes of the civilized world which is only "
	"interested in hunting them down and bringing them to justice. "
	"Rogues are made up of many different types of scum.  Some are murderers, "
	"while others are thieves and bandits.  But they all love it. "
        "Keep in mind that once you choose to become a rogue, you will be "
        "hated by people from all walks of life.  You will never be able to "
        "move about safely.  Unless you avoid targeting players, that is. "
	"Type <become rogue> to become a rogue.");
    return 1;
}

int become(string str) {
    if(!str) {
	notify_fail("Become what?\n");
	return 0;
    }
    if(str != "rogue") {
	notify_fail("You cannot become that here.\n");
	return 0;
    }
    if((string)this_player()->query_class() != "child") {
	write("You are much too old to start learning our ways now!");
	return 1;
    }
    write("The Grand Master Rogue initiates you into the class of rogues.");
    say(this_player()->query_cap_name()+" becomes a rogue.", this_player());
    this_player()->set_class("rogue");
    this_player()->setenv("TITLE", "$N the novice rogue");
    this_player()->init_skills("rogue");
    this_player()->setenv("start", "/domains/Praxis/rogue_hall");
    return 1;
}

int go_down() {
    if((string)this_player()->query_class() != "rogue") {
	write("You cannot penetrate the force field that blocks the passage.");
	say(this_player()->query_cap_name()+" tries to get into the heart of the fortress, but fails.", this_player());
  	return 0;
    }
    return 1;
}