#include <std.h>
inherit ROOM;
void create() {
::create();
set_property("light", 1);
set_property("indoors", 1);
set_property("no castle", 1);
set_short( "The Hall of Immortals");
set_long(
"Welcome to the hall of immortals!\n"
"High mortals come here to seek mentors who will guide them into "
"the world of immortality. Mortals come here to prove "
"their worthiness for high mortalhood. A spiral flight "
"of stairs leads up out of the cellar.");
set_exits(
(["up" : "/domains/Praxis/stairs"]) );
set_property("no castle", 1);
}
void reset() {
::reset();
if(!present("unity"))
new("/domains/Praxis/obj/mon/unity")->move(this_object());
}