#include <std.h> inherit ROOM; void create() { ::create(); set_property("light", 3); set_property("no castle", 1); set_short( "The Great Western Highway"); set_long( "You are on the Great Western Highway linking the western " "lands beyond the mountains to the populated lands of the " "valley. Beyond the Daroq Mountains is the Qajip Desert where " "too many adventurers lose their way."); set_items( (["highway" : "A well-traveled dirt road between the " "mountains in the west and the populated towns of the east.", "lands" : "You are in a forested valley with the Daroq " "Mountains in the west.", "mountains" : "The Daroq Mountains, home of vile goblins.", "mountain" : "Trendahl Mountain.", "daroq mountains" : "Evil goblins live in the " "tunnels that thread the mountains."]) ); set_exits( (["west" : "/domains/Praxis/highway3", "south" : "/domains/Mountains/trail/trail.c", "east" : "/domains/Praxis/highway1"]) ); } void reset() { ::reset(); if(!present("bag")) new("/domains/Praxis/obj/misc/bag")->move(this_object()); }