#include <std.h>
inherit ROOM;
void create() {
::create();
set_property("light", 3);
set_property("no castle", 1);
set_short( "The Great Western Highway");
set_long(
"You are on the Great Western Highway linking the western "
"lands beyond the mountains to the populated lands of the "
"valley. Beyond the Daroq Mountains is the Qajip Desert where "
"too many adventurers lose their way.");
set_items(
(["highway" : "A well-traveled dirt road between the "
"mountains in the west and the populated towns of the east.",
"lands" : "You are in a forested valley with the Daroq "
"Mountains in the west.",
"mountains" : "The Daroq Mountains, home of vile goblins.",
"mountain" : "Trendahl Mountain.",
"daroq mountains" : "Evil goblins live in the "
"tunnels that thread the mountains."]) );
set_exits(
(["west" : "/domains/Praxis/highway3",
"south" : "/domains/Mountains/trail/trail.c",
"east" : "/domains/Praxis/highway1"]) );
}
void reset() {
::reset();
if(!present("bag"))
new("/domains/Praxis/obj/misc/bag")->move(this_object());
}