#include <std.h>
inherit ROOM;
void create() {
::create();
set_property("light", 2);
set_property("no castle", 1);
set_short( "deep in the North Forest");
set_long(
"The tiny footpath suddenly turns sharply to the northwest, "
"continuing further into the North Forest. The path is being "
"overgrown by large amounts of undergrowth. Over in the corner you "
"spy a mysterious dark cavern leading down into the depths "
"of the earth. A path leads off to the northwest, and south heads "
"back out of the forest.");
set_exits(
(["south" : "d/Praxis/forest2",
"northwest" : "/d/north_forest/path1",
"down" : "/d/Praxis/kataan_join"]) );
set_items(
([
({"path", "footpath"}) : "A small path running through North Forest.",
"forest" : "North Forest is a very dark and evil place.",
"undergrowth" : "The undergrowth slowly is assimilating the path.",
"cavern" : "Its mysterious maw beckons you to enter."]) );
}