#include <std.h> inherit ROOM; void create() { ::create(); set_property("light", 2); set_property("night light", 1); set_property("no castle", 1); set_short("A narrow alley"); set_smell_string( "default", "The faint smell of rubbish assaults you."); set_long( "You find yourself on a small dirt path which leads to and from " "Centre Path. The path is a dirt road, cluttered occasionally " "with garbage from some of the less considerate citizens of Praxis. " "The local Post office is to the south, and to the north you can see " "a large bulding which serves as the bank of Praxis."); set_exits( (["north" : "/d/Praxis/bank", "south" : "/d/Praxis/post", "east" : "/d/Praxis/s_centre2", "west" : "/d/Praxis/alley2"]) ); set_items( (["path" : "The path is a small dirt road leading from Centre Path.", "bank" :"The bank of Praxis is a very well known establishment.", ({"office", "post", "post office"}) : "You can send and receive " "mail to other people here or on other muds there.", "alley" : "The alley is a very small dirt path."]) ); }