#include <std.h>
inherit ROOM;
void create() {
::create();
set_property("light", 3);
set_property("night light", 1);
set_property("no castle", 1);
set_short( "Praxis Commercial District");
// set_long( "Centre Path leads south into the bustling Port of Praxis where it " "dead ends at Pier 1. Business life hurries all about you to get " "things done before the end of the short Praxis day. In the realty " ( high mortals make transactions for real estate with " "the mighty Atmos. In the great Hall of Fighters northwest fighters " "gather both night and day. Praxis centre is northeast from here." );
set_long("Centre Path leads south into the bustling Port of Praxis where it "
"dead ends at Pier 1. Business life hurries all about you to get "
"things done before the end of teh short Praxis day. In the realty "
"high mortals make transactions for real estate with "
"the mighty Atmos. In the great Hall of Fighters northwest fighters "
"gather both night and day. Praxis centre is northeast from here.");
//set_night long", "Even in the heart of night people are moving about the business " "district trying to conduct monetary affairs with those types who " "shy away from daylight. The shadiest of characters arrive in Praxis " "at Pier 1 of the Port of Praxis south under cloak of night. Fighters " ( especially the nocturnal ones gather in the Hall of " "Fighters northwest. Praxis centre is northeast.");
set_exits(
(["northwest" : "/domains/Praxis/fighter_join",
"northeast" : "/domains/Praxis/s_centre3",
"east" : "/domains/Praxis/realty",
"south" : "/domains/Praxis/pier1"]) );
set_items(
([({"path", "centre path"}) : "It is the main road winding "
"north and south through Praxis.",
({"pier", "port", "port of praxis"}) : "Everything that "
"comes into Praxis from overseas comes through here.",
({"hall", "hall of fighters"}) : "The fighters of this "
"reality often come from all over to gather there.",
"realty" : "High mortals by stuff to build castles with there.",
"fighters" : "They are roaming aimlessly about the Hall of "
"Fighters.",
"people" : "They are going about their business in the area.",
"high mortals" : "The mightiest of mortals who often "
"comprise class leaders."]) );
set_listen_string("default", "You hear many people going about their "
"business.");
set_listen_string("fighters", "They are being really loud and rude.");
set_smell_string("money", "Damn, you sure are greedy.");
set_smell_string("fish", "You smell that they have been lying all over "
"the pier south.");
}