inherit "/std/barkeep";
create() {
::create();
set_name("waitress");
set_id( ({ "waitress", "restaurant waitress" }) );
set_short("A restaurant waitress");
set_aggressive( 0);
set_level(10);
set_long("She is ready to take your order.\n");
set_gender("female");
set_alignment(164);
set_race( "nymph");
set_hp(270);
add_money("copper", random(200));
set_skill("melee",90);
set_body_type("human");
set_currency("gold");
set_menu(
({
"lobster", "worms", "fish", "fries"
}),
({ "food", "food", "food", "food" }),
({ 25, 15, 8, 3 })
);
set_my_mess(
({
"What a wonderful way of not cooking lobsters!\n",
"Feel them wiggle in your throat?\n",
"Tasty indeed!\n",
"You enjoy them one by one to the end.\n"
})
);
set_your_mess(
({
"enjoys some uncooked lobster.\n",
"slides down a plate of worms.\n",
"chomps on some Praxian fish.\n",
"eats some fries one by one.\n"
})
);
set_menu_short(
({
"A lobster",
"A plate of sea worms",
"A nice fish",
"Fries"
})
);
set_menu_long(
({
"It is uncooked in a Praxia sort of way.\n",
"They are still alive!\n",
"Mmmmmmm good.\n",
"Not many there, but something just the same.\n"
})
);
}