inherit "/std/monster"; create() { ::create(); set_name("goblin"); set_id( ({ "goblin", "soldier" })); set_short( "a goblin soldier"); set_aggressive( 17); set_level(5); set_long( "A warrior of the Daroq goblins."); set_class("fighter"); set_body_type("human"); set_alignment(-200); set_race( "goblin"); set_hp(300); set_mp(200); }