inherit "/std/monster";
create() {
::create();
set_name("goblin");
set_id( ({ "goblin", "soldier" }));
set_short( "a goblin soldier");
set_aggressive( 17);
set_level(5);
set_long( "A warrior of the Daroq goblins.");
set_class("fighter");
set_body_type("human");
set_alignment(-200);
set_race( "goblin");
set_hp(300);
set_mp(200);
}