// /domains/stanadard/obj/mon/execution.c
// Execution functions for the mortal law system
// Created 940917 by Manny@Nightmare
#include <std.h>
#include <dirs.h>
inherit DAEMON;
create() {
daemon::create();
}
stone_player(object who, string where) {
object me;
me = previous_object();
message("say", "%^RED%^"+me->query_cap_name()+", cheers wildly and "
"runs off to join in the stoning!", environment(me));
me->move_player(where, "cheers wildly and "
"runs off to join in the stoning!");
}