#include <std.h>
inherit LIGHT;
void create() {
light::create();
set_name("torch");
set_id( ({ "torch", "old torch", "wooden torch" }) );
set_adjectives( ({ "old", "an", "wooden" }) );
set_short("an old, wooden torch");
set_long("An old wooden stick treated with something fireproof. "
"A cloth at the tip is where fuel is kept to allow the torch to "
"burn in the darkest of night."
);
set_light(2, "light", "extinguish");
set_fire(1);
set_fuel_required(1);
set_fuel(1000);
set_source_required(1);
set_mass(80);
set_value(60);
set_burnt_value(10);
set_type("blunt");
set_wc(2);
set_ac(1);
}