// /domains/Praxis/obj/misc/hood.c // A hood for blinding players // For the Nightmare mortal law system // Created by Manny@Nightmare 940906 #include <std.h> inherit OBJECT; create() { ::create(); set_name("hood"); set_id(({"hood", "black hood" }) ); set_short("a black hood"); set_long("A black hood to hide the eyes of victims"); set_prevent_drop("The hood is securly fastened to your neck"); } init() { ::init(); if(!living(environment(this_object()))) remove(); add_action("cmd_look", "look"); add_action("cmd_look", "peek"); add_action("cmd_look", "give"); } cmd_look() { message("my_action", "It is too dark.", this_player()); return 1; }