// /domains/Praxis/obj/misc/handcuffs.c
// From the Nightmare IV mudlib
// Autoloading handcuffs for use with the mortal law system.
// Created by Manny@Nightmare 940821
#include <std.h>
#include <dirs.h>
#define ALLOWED_COMMANDS ({ "look", "say", "tell", "shout", "smile",\
"frown", "grin", "shiver", "giggle", "laugh", "cry", "whimper",\
"inventory", "pray", "dest", "call", "eval" })
inherit OBJECT;
create() {
::create();
set_id( ({ "handcuffs", "cuffs" }) );
set_name("handcuffs");
set_short("Rope handcuffs");
set_long("Thick rope used to restrain unlawful characters.");
set_weight(0);
set_value(0);
set_prevent_drop("You're unable to drop that, you're hands are tied.");
}
void init() {
::init();
add_action("all_cmds", "");
if(!living(environment(this_object()))) remove();
command("save");
}
mixed *query_auto_load() {
return (DIR_STANDARD_DOMAIN+"/obj/misc/handcuffs.c", ({ }) );
}
all_cmds(string str) {
if(member_array(query_verb(), ALLOWED_COMMANDS) == -1) {
message("say", "%^RED%^You cannot do that with the handcuffs on.",
this_player());
return 1;
}
if(this_player()->query_ghost()) call_out("destroy_me", 0);
return 0;
}
void destroy_me() {
remove();
}