inherit "std/room";
object coffin;
void create() {
::create();
set_property("light", 0);
set_short( "The grave");
set_long(
"You have foolishly climbed down into the ancient grave of one of "
"the founders of Praxis. You are standing on the closed lower door "
"of a coffin. The upper door is open and gruesomely inviting. The "
"soil presses in around you claustrophobicly.");
set_items(
(["under" : "You can't look under the coffin, you're "
"standing on it.",
"soil" : "The dirt walls of the grave are soft and "
"smell of the earth.",
"grave" : "The grave is horribly empty and sad."]) );
set_exits(
([ "up" : "/domains/Praxis/cemetary/grave_yard2"]) );
coffin = new("/realms/darkone/grave/coffin");
if(coffin) coffin->move(this_object());
}