inherit "std/room"; object coffin; void create() { ::create(); set_property("light", 0); set_short( "The grave"); set_long( "You have foolishly climbed down into the ancient grave of one of " "the founders of Praxis. You are standing on the closed lower door " "of a coffin. The upper door is open and gruesomely inviting. The " "soil presses in around you claustrophobicly."); set_items( (["under" : "You can't look under the coffin, you're " "standing on it.", "soil" : "The dirt walls of the grave are soft and " "smell of the earth.", "grave" : "The grave is horribly empty and sad."]) ); set_exits( ([ "up" : "/domains/Praxis/cemetary/grave_yard2"]) ); coffin = new("/realms/darkone/grave/coffin"); if(coffin) coffin->move(this_object()); }