#include <std.h>
inherit ROOM;
void create() {
::create();
set_property("light", 1);
set_short( "Forlock's grave");
set_long(
"You are in an old, dark cemetary. The eerie silence gets on your "
"nerves. At your feet is a new grave, dug in haste. A few faded "
"blossoms give mute, sad testimony to affections from the past. A "
"small marble plaque lies to one side, not having been installed "
"at the head of the grave yet.");
set_items(
(["cemetary" : "All about you stretch the silent graves. "
"You feel like you are being watched.",
"grave" : "The grave is new and mounded with fresh dirt.",
"blossoms" : "The flowers are wilted and faded. They look sad.",
"writing" : "Here lies poor old Forlock. His last words were: "
"Help!! I'm getting line noiss..fjjjdk..%$fffs..*squawk*.."
"0w0w0w0w0w!!",
"plaque" : "The plaque is of grey marble. You might be able "
"to read the writing on it."]) );
set_exits(
(["northwest" : "/domains/Praxis/cemetary/grave_yard6",
"west" : "/domains/Praxis/cemetary/grave_yard2",
"southwest" : "/domains/Praxis/cemetary/grave_yard4"]) );
}
void reset() {
::reset();
if (!present("ghost"))
new("/domains/Praxis/cemetary/mon/ghost5")->move(this_object());
}
void init() {
::init();
add_action("read","read");
}
int read(string str) {
if(str == "writing" || str == "plaque") {
write (::query_long("writing"));
return 1;
}
notify_fail("Read what?\n");
return 0;
}