reload_object(3) LPC Library Functions reload_object(3)
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reload_object - return an object to its just-loaded state
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void reload_object( object ob );
DDEESSCCRRIIPPTTIIOONN
When reload_object() is called on `ob', all the driver-
maintained properties are re-initialized (heart_beat,
call_outs, light, shadows, etc), all variables are re-
initialized, and create() is called. It has a similar
effect to destructing/reloading the object, however, no
disk access or parsing is performed.
SSEEEE AALLSSOO
export_uid(3), new(3), clone_object(3), destruct(3)
MudOS 5 Sep 1994 1