reclaim_objects(3) LPC Library Functions reclaim_objects(3)
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reclaim_objects - reclaim any lingering objets
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int reclaim_objects( void );
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Cycles through all objects that are loaded, and frees any
lingering objects that it can. This could result in a
sizable amount of memory being freed up, depending on how
the mud is coded. Objects are typically left lingering
when a global variable in more than one object contains a
pointer to it, and the object gets destructed. This efun
returns the number of destructed objects encountered in
variables.
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destruct(3)
MudOS 5 Sep 1994 1