WEAPONS GUIDELINES:
This is meant to be a guideline only, any deviations will be cheerfully
reviewed by Balance, and approved if possible/reasonable.
Hands Max Class Max Value Min Weight Defect Required
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The following weapons are to be used ONLY by HIGH MORTALS, and must prevent use
by anyone level 19 or below.
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Two 30-40 400 1000 No more than 1 per castle.
VERY difficult to obtain!
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One 20 350 900 Must have a major defect,
e.g. random breakage, hurts
wielder, etc.
MUST use set_destroy();
MUST use decay_rate(1);
MUST BE USABLE BY HIGH-
MORTALS ONLY!!!!
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Two 25-29 350 850 Max 1 per castle, must by REALLY
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One 19 300 750 hard to acquire.
MUST use set_destroy();
MUST use decay_rate(2);
HIGH MORTAL USE ONLY!!
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The following weapon classes may be used by ALL mortal levels:
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Two 16-24 250 600 VERY hard to acquire.
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One 16-18 225 500 MUST use set_destroy();
MUST use decay_rate(3 or less);
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Two 10-15 225 500 Used by npc's over level 12
One 10-15 200 400 " " " " " " " " "
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Two 1-9 200 400 No restrictions.
One 1-9 175 350 " " " " "
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SPECIAL FUNCTIONS:
Extra Hit Functions: will be factored into the wc to come up with TOTAL WC.
SPECIAL POWERS:
Weapons may have AC, since they protect parts of the body.
The MAXIMUM AC for a weapon is 3.
Should be rare, and must be reviewed with Balance before approval.
**NOTE** Values should NOT equate with WC.