WEAPONS GUIDELINES: This is meant to be a guideline only, any deviations will be cheerfully reviewed by Balance, and approved if possible/reasonable. Hands Max Class Max Value Min Weight Defect Required ***************************************************************************** The following weapons are to be used ONLY by HIGH MORTALS, and must prevent use by anyone level 19 or below. ****************************************************************************** Two 30-40 400 1000 No more than 1 per castle. VERY difficult to obtain! ****************************************************************************** One 20 350 900 Must have a major defect, e.g. random breakage, hurts wielder, etc. MUST use set_destroy(); MUST use decay_rate(1); MUST BE USABLE BY HIGH- MORTALS ONLY!!!! ****************************************************************************** Two 25-29 350 850 Max 1 per castle, must by REALLY ******************************************************************************* One 19 300 750 hard to acquire. MUST use set_destroy(); MUST use decay_rate(2); HIGH MORTAL USE ONLY!! ******************************************************************************* ******************************************************************************* The following weapon classes may be used by ALL mortal levels: ******************************************************************************* Two 16-24 250 600 VERY hard to acquire. ******************************************************************************* One 16-18 225 500 MUST use set_destroy(); MUST use decay_rate(3 or less); ******************************************************************************* Two 10-15 225 500 Used by npc's over level 12 One 10-15 200 400 " " " " " " " " " ******************************************************************************* Two 1-9 200 400 No restrictions. One 1-9 175 350 " " " " " ******************************************************************************* SPECIAL FUNCTIONS: Extra Hit Functions: will be factored into the wc to come up with TOTAL WC. SPECIAL POWERS: Weapons may have AC, since they protect parts of the body. The MAXIMUM AC for a weapon is 3. Should be rare, and must be reviewed with Balance before approval. **NOTE** Values should NOT equate with WC.