// _replace.c
// Cleric ability for replacing lost limbs
// created 02 November 1992 by Descartes of Borg
#include <std.h>
inherit DAEMON;
int check_alignment(object tp);
int do_add(object ob, string limb);
int cmd_replace(string str) {
string who, limb;
string *missing;
string *limbs;
int healing;
int cost;
object tp, ob;
if(this_player()->query_ghost()) {
notify_fail("You cannot do that in your immaterial state.\n");
return 0;
}
if(!str) {
notify_fail("Replace what?\n");
return 0;
}
tp = this_player();
if((string)tp->query_class() != "monk" && (string)tp->query_class() !=
"cleric") {
notify_fail("You mutter words of nonsense.\n");
return 0;
}
if(!check_alignment(tp)) {
notify_fail("You have betrayed the source of your powers!\n");
return 0;
}
if(sscanf(str, "%s %s", who, limb) != 2) {
notify_fail("Correct syntax: <replace [player] [limb]>\n");
return 0;
}
ob = present(who, environment(tp));
if(!ob) {
notify_fail(capitalize(who) + " is not here.\n");
return 0;
}
if(ob->query_ghost()) {
notify_fail("You cannot help the dead in that way.\n");
return 0;
}
if(!living(ob)) {
notify_fail(ob->query_cap_name()+" is not a living thing!\n");
return 0;
}
limbs = (string *)ob->query_limbs();
missing = (string *)ob->query_severed_limbs();
if(!missing) {
if(ob==tp) notify_fail("You are not missing any limbs!\n");
else notify_fail(ob->query_cap_name()+" is not missing any limbs.\n");
return 0;
}
if(member_array(limb, missing) == -1) {
if(tp==ob) notify_fail("You are not missing that limb!\n");
else notify_fail(ob->query_cap_name()+" is not missing that limb!\n");
return 0;
}
if(member_array(limb, limbs) != -1) {
if(tp==ob) notify_fail("You are not missing that limb!\n");
else notify_fail(ob->query_cap_name()+" is not missing that limb.\n");
return 0;
}
this_player()->set_magic_round();
healing = (int)tp->query_skill("healing");
healing -= random(101);
if(tp==ob) cost = 120;
else cost = random(100) + 20;
if((int)tp->query_mp() < cost) {
notify_fail("Too low on magic power.\n");
return 0;
}
tp->add_mp(-cost);
if(healing <1) {
write("You concentration is simply too weak.\n");
say(tp->query_cap_name()+" loses "+tp->query_possessive()+" concentration
while in prayer.\n", tp);
tp->add_skill_points("healing", 10);
return 1;
}
if(!do_add(ob, limb)) {
notify_fail("A required limb is missing for that!\n");
return 0;
}
if(tp==ob) {
write("Your "+limb+" regenerates through prayer!\n");
say(tp->query_cap_name()+"'s "+limb+" regenerates through prayer!\n", tp);
tp->add_skill_points("healing", random(healing));
tp->add_exp(random(healing));
}
else {
write("You regenerate "+ob->query_cap_name()+"'s "+limb+" through
prayer!\n");
tell_object(ob, tp->query_cap_name()+" regenerates your "+limb+" through
prayer!\n");
tell_room(environment(tp), tp->query_cap_name()+" says a prayer that
regenerates "+ob->query_cap_name()+"'s "+limb+".\n", ({ tp, ob }) );
tp->add_skill_points("healing", healing);
tp->add_exp(healing);
if((string)tp->query_class()=="monk" && ob->query_alignment() < 0)
tp->add_alignment(-healing);
else tp->add_alignment(healing);
}
return 1;
}
int check_alignment(object tp) {
int x;
switch((string)tp->query_class()) {
case "monk": if((int)tp->query_alignment() < 200) x=0; else x=1; break;
case "cleric": if((int)tp->query_alignment()<0) x=0; else x=1; break;
default: x=0; break;
}
return x;
}
int do_add(object ob, string limb) {
//rewritten by Gregon 01July1994 to process all types of limbs.
string fall_off, race, side, part;
int div;
if(sscanf(limb,"%s %s",side,part)!=2) return 0;
if((string)ob->query_race()=="artrell") {
switch(part) {
case "hand" : div=5; fall_off=""; break;
case "arm" : div=4; fall_off=side+" hand"; break;
}
}
else {
switch(part) {
case "hand" : div=4; fall_off=""; break;
case "arm" : div=3; fall_off=side+" hand"; break;
}
}
switch(part) {
case "wing": div=5; fall_off="";break;
case "foot": div=4; fall_off="";break;
case "leg" : div=3; fall_off=side+" foot";break;
case "hoof": div=4; fall_off="";break;
}
ob->add_limb(limb, fall_off, to_int((int)ob->query_max_hp()/div), 0, 0);
if(part == "hand")
ob->add_wielding_limb(limb);
return 1;
}
void help() {
write("Syntax: <replace [player] [limb]>\n\n"+
"A prayer to regenerate the missing limb of a player.\n");
}