nightmare3_fluffos_v2/
nightmare3_fluffos_v2/bin/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/ChangeLog.old/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/Win32/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/simuls/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/clone/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/command/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/data/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/etc/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/master/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/log/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/compiler/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/efuns/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/operators/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/u/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/tmp/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/windows/
nightmare3_fluffos_v2/lib/cmds/ambassador/
nightmare3_fluffos_v2/lib/cmds/database/
nightmare3_fluffos_v2/lib/cmds/hm/
nightmare3_fluffos_v2/lib/cmds/soul/
nightmare3_fluffos_v2/lib/daemon/cfg/
nightmare3_fluffos_v2/lib/daemon/cfg/mon_races/
nightmare3_fluffos_v2/lib/daemon/cfg/races/
nightmare3_fluffos_v2/lib/daemon/include/
nightmare3_fluffos_v2/lib/daemon/save/
nightmare3_fluffos_v2/lib/daemon/services/
nightmare3_fluffos_v2/lib/daemon/soul/
nightmare3_fluffos_v2/lib/doc/
nightmare3_fluffos_v2/lib/doc/TestPlans/
nightmare3_fluffos_v2/lib/doc/approval/
nightmare3_fluffos_v2/lib/doc/approval/QC/
nightmare3_fluffos_v2/lib/doc/approval/balance/
nightmare3_fluffos_v2/lib/doc/build/
nightmare3_fluffos_v2/lib/doc/build/armours/
nightmare3_fluffos_v2/lib/doc/build/economy/
nightmare3_fluffos_v2/lib/doc/build/etc/
nightmare3_fluffos_v2/lib/doc/build/monster/
nightmare3_fluffos_v2/lib/doc/build/room/
nightmare3_fluffos_v2/lib/doc/build/virtual/
nightmare3_fluffos_v2/lib/doc/build/weapon/
nightmare3_fluffos_v2/lib/doc/classes/
nightmare3_fluffos_v2/lib/doc/efun/
nightmare3_fluffos_v2/lib/doc/etc/
nightmare3_fluffos_v2/lib/doc/help/creator/
nightmare3_fluffos_v2/lib/doc/help/hm/
nightmare3_fluffos_v2/lib/doc/law/
nightmare3_fluffos_v2/lib/doc/lpc/basic/
nightmare3_fluffos_v2/lib/doc/lpc/data_types/
nightmare3_fluffos_v2/lib/doc/lpc/etc/
nightmare3_fluffos_v2/lib/doc/lpc/intermediate/
nightmare3_fluffos_v2/lib/doc/lpc/types/
nightmare3_fluffos_v2/lib/doc/mudlib/
nightmare3_fluffos_v2/lib/doc/mudlib/features/
nightmare3_fluffos_v2/lib/domains/Examples/etc/
nightmare3_fluffos_v2/lib/domains/Examples/room/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaA/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaB/
nightmare3_fluffos_v2/lib/domains/Examples/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/
nightmare3_fluffos_v2/lib/domains/Praxis/adm/
nightmare3_fluffos_v2/lib/domains/Praxis/attic/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/mon/
nightmare3_fluffos_v2/lib/domains/Praxis/data/
nightmare3_fluffos_v2/lib/domains/Praxis/death/
nightmare3_fluffos_v2/lib/domains/Praxis/mountains/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/armour/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/magic/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/orc_valley/
nightmare3_fluffos_v2/lib/domains/Praxis/quests/
nightmare3_fluffos_v2/lib/domains/Praxis/standardOld/
nightmare3_fluffos_v2/lib/include/
nightmare3_fluffos_v2/lib/log/
nightmare3_fluffos_v2/lib/log/errors/
nightmare3_fluffos_v2/lib/log/reports/
nightmare3_fluffos_v2/lib/log/watch/
nightmare3_fluffos_v2/lib/news/
nightmare3_fluffos_v2/lib/secure/cfg/
nightmare3_fluffos_v2/lib/secure/cmds/ambassador/
nightmare3_fluffos_v2/lib/secure/cmds/mortal/
nightmare3_fluffos_v2/lib/secure/save/users/d/
nightmare3_fluffos_v2/lib/secure/std/
nightmare3_fluffos_v2/lib/std/hm/
nightmare3_fluffos_v2/lib/std/living/
nightmare3_fluffos_v2/lib/std/room/
nightmare3_fluffos_v2/lib/std/user/
nightmare3_fluffos_v2/lib/std/virtual/
nightmare3_fluffos_v2/lib/www/
nightmare3_fluffos_v2/lib/www/errors/
nightmare3_fluffos_v2/lib/www/gateways/
nightmare3_fluffos_v2/win32/
//	_burn.c
//	Mage ability
//	Written 15194 by Bohemund
//      base upon _missile.c

#include <std.h>

inherit DAEMON;

int cmd_burn(string str) {
    object tp, ob;
    int attack, wisdom, skip, which, i;
    string what;
    object *inv;

    this_player()->set_magic_round();
    tp = this_player();
    if(tp->query_ghost()) {
        notify_fail("Your voice is hollow.\n");
        return 0;
    }
    if((string)tp->query_class() != "mage") {
	notify_fail("You feel confused.\n");
	return 0;
     }
    if(tp->query_level() < 2) {
      notify_fail("You are not sufficiently trained in the "
		  "magical arts to cast this spell.\n");
      return 0;
    }
    if(environment(tp)->query_property("no magic")) {
	notify_fail("Something seems to be blocking your concentration.\n");
	return 0;
    }
    if(tp->query_casting()) return 1;
    if((int)tp->query_mp() < 15) {
	notify_fail("Too low on magic power.\n");
	return 0;
    }
    if(!str) {
  	ob = (object)tp->query_current_attacker();
	if(!ob) {
	    notify_fail("Burn what?\n");
	    return 0;
	}
    }
    else {
	ob = present(str, environment(tp));
	if(!ob) {
	    sscanf(str, "%s %d", what, which);
	    inv = all_inventory(environment(tp));
	    for(i=0, skip = 0; i<sizeof(inv) && !ob; i++) {
		if(inv[i]->id(what)) {
		    skip++;
		    if(skip == which) ob = inv[i];
		}
	    }
	    if(!ob) {
		notify_fail("No "+str+" here!\n");
		return 0;
	    }
	}
    }
    if(!living(ob)) {
	notify_fail(ob->query_cap_name()+" is not a living thing!\n");
	return 0;
    }
    if(ob==tp) {
	notify_fail("Not an incredibly intelligent idea.\n");
	return 0;
    }
    if(ob->is_player() && !interactive(ob)) {
	notify_fail("You cannot attack link-dead players.\n");
	return 0;
    }
    if(ob->query_property("no burn")) {
      notify_fail(sprintf("%s is immune to such magic.\n",
		  ob->query_cap_name()));
      return 0;
    }
    attack = (int)tp->query_skill("magic attack");
    wisdom = (int)ob->query_stats("wisdom");
    attack -= wisdom;
    if(attack < 1) attack = 1;
    if(!tp->kill_ob(ob, 0)) return 1; /* hack by Val to keep out PK */
    write("%^RED%^You cast burning hands!");
    tell_room(environment(tp), "%^RED%^Fiery jets of flame shoot from "
	      +tp->query_cap_name()+
	      "'s finger tips and singe "+(string)ob->query_cap_name()+"!", 
	      ({ ob, tp }));
    tell_object(ob, "%^RED%^"+tp->query_cap_name()+
		" casts burning hands at you!");
    tp->set_casting( attack/20 + 10 );
    tp->add_skill_points("magic attack", attack/20 + 2);
    tp->add_mp(-(random(15)));
    return 1;
}

void help() {
    write("Syntax: <burn [(living)]>\n"
	"This spells causes magical jets of flame to shoot forth from "
	"the caster's finger tips and burn the living object named, or, if in "
	"battle and no arguments are used, your current opponent.\n");
}