nightmare3_fluffos_v2/
nightmare3_fluffos_v2/bin/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/ChangeLog.old/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/Win32/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/compat/simuls/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/clone/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/command/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/data/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/etc/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/include/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/inherit/master/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/log/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/compiler/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/efuns/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/single/tests/operators/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/testsuite/u/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/tmp/
nightmare3_fluffos_v2/fluffos-2.9-ds2.08/windows/
nightmare3_fluffos_v2/lib/cmds/ambassador/
nightmare3_fluffos_v2/lib/cmds/database/
nightmare3_fluffos_v2/lib/cmds/hm/
nightmare3_fluffos_v2/lib/cmds/soul/
nightmare3_fluffos_v2/lib/daemon/cfg/
nightmare3_fluffos_v2/lib/daemon/cfg/mon_races/
nightmare3_fluffos_v2/lib/daemon/cfg/races/
nightmare3_fluffos_v2/lib/daemon/include/
nightmare3_fluffos_v2/lib/daemon/save/
nightmare3_fluffos_v2/lib/daemon/services/
nightmare3_fluffos_v2/lib/daemon/soul/
nightmare3_fluffos_v2/lib/doc/
nightmare3_fluffos_v2/lib/doc/TestPlans/
nightmare3_fluffos_v2/lib/doc/approval/
nightmare3_fluffos_v2/lib/doc/approval/QC/
nightmare3_fluffos_v2/lib/doc/approval/balance/
nightmare3_fluffos_v2/lib/doc/build/
nightmare3_fluffos_v2/lib/doc/build/armours/
nightmare3_fluffos_v2/lib/doc/build/economy/
nightmare3_fluffos_v2/lib/doc/build/etc/
nightmare3_fluffos_v2/lib/doc/build/monster/
nightmare3_fluffos_v2/lib/doc/build/room/
nightmare3_fluffos_v2/lib/doc/build/virtual/
nightmare3_fluffos_v2/lib/doc/build/weapon/
nightmare3_fluffos_v2/lib/doc/classes/
nightmare3_fluffos_v2/lib/doc/efun/
nightmare3_fluffos_v2/lib/doc/etc/
nightmare3_fluffos_v2/lib/doc/help/creator/
nightmare3_fluffos_v2/lib/doc/help/hm/
nightmare3_fluffos_v2/lib/doc/law/
nightmare3_fluffos_v2/lib/doc/lpc/basic/
nightmare3_fluffos_v2/lib/doc/lpc/data_types/
nightmare3_fluffos_v2/lib/doc/lpc/etc/
nightmare3_fluffos_v2/lib/doc/lpc/intermediate/
nightmare3_fluffos_v2/lib/doc/lpc/types/
nightmare3_fluffos_v2/lib/doc/mudlib/
nightmare3_fluffos_v2/lib/doc/mudlib/features/
nightmare3_fluffos_v2/lib/domains/Examples/etc/
nightmare3_fluffos_v2/lib/domains/Examples/room/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaA/
nightmare3_fluffos_v2/lib/domains/Examples/virtual/exaB/
nightmare3_fluffos_v2/lib/domains/Examples/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/
nightmare3_fluffos_v2/lib/domains/Praxis/adm/
nightmare3_fluffos_v2/lib/domains/Praxis/attic/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/
nightmare3_fluffos_v2/lib/domains/Praxis/cemetary/mon/
nightmare3_fluffos_v2/lib/domains/Praxis/data/
nightmare3_fluffos_v2/lib/domains/Praxis/death/
nightmare3_fluffos_v2/lib/domains/Praxis/mountains/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/armour/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/magic/
nightmare3_fluffos_v2/lib/domains/Praxis/obj/weapon/
nightmare3_fluffos_v2/lib/domains/Praxis/orc_valley/
nightmare3_fluffos_v2/lib/domains/Praxis/quests/
nightmare3_fluffos_v2/lib/domains/Praxis/standardOld/
nightmare3_fluffos_v2/lib/include/
nightmare3_fluffos_v2/lib/log/
nightmare3_fluffos_v2/lib/log/errors/
nightmare3_fluffos_v2/lib/log/reports/
nightmare3_fluffos_v2/lib/log/watch/
nightmare3_fluffos_v2/lib/news/
nightmare3_fluffos_v2/lib/secure/cfg/
nightmare3_fluffos_v2/lib/secure/cmds/ambassador/
nightmare3_fluffos_v2/lib/secure/cmds/mortal/
nightmare3_fluffos_v2/lib/secure/save/users/d/
nightmare3_fluffos_v2/lib/secure/std/
nightmare3_fluffos_v2/lib/std/hm/
nightmare3_fluffos_v2/lib/std/living/
nightmare3_fluffos_v2/lib/std/room/
nightmare3_fluffos_v2/lib/std/user/
nightmare3_fluffos_v2/lib/std/virtual/
nightmare3_fluffos_v2/lib/www/
nightmare3_fluffos_v2/lib/www/errors/
nightmare3_fluffos_v2/lib/www/gateways/
nightmare3_fluffos_v2/win32/
//      /bin/high_mortal/_create.c
//      from the Nightmare mudlib
//      The power of creation for mages
//      created by Descartes of Borg 02 march 1993
//      fixed directories Bohemund of New Hampshire 19 march 1994
//      Lowered values somewhat 09 July 94 - Zaknaifen of Approval
 
#include <std.h>
 
inherit DAEMON;
 
object make_it(string what, int x);
object do_weapon(int x);
object do_armour(int x);
 
int cmd_create(string str) {
    int cost, can;
    object ob;
 
    if(!str) {
	notify_fail("Create what?\n");
	return 0;
    }
    if((int)this_player()->query_skill("conjuring") < 90) {
	notify_fail("You are not quite adept enough at conjuring.\n");
	return 0;
    }
    if(environment(this_player())->query_property("no magic")) {
	notify_fail("A supernatural force prevents your magic.\n");
	return 0;
    }
    if(str != "weapon" && str != "armour" && str != "bag") {
	notify_fail("You cannot create that!\n");
	return 0;
    }
    if((int)this_player()->query_mp() < 70) {
	notify_fail("Too low on magic power.\n");
	return 0;
    }
    this_player()->add_mp(-70);
    say(this_player()->query_cap_name()+" utters a spell of conjuring.\n");
    can = (int)this_player()->query_skill("conjuring");
    can -= random(101);
    if(can < 0) {
	write("You fail to create anything.\n");
	return 1;
    }
    ob = make_it(str, can);
    if(ob->move(this_player())) {
	write("You drop "+ob->query_short()+".\n");
	say(this_player()->query_cap_name()+" drops "+ob->query_short()+".\n");
	ob->move(environment(this_player()));
    }
    write("You create a "+(string)ob->query_name()+".\n");
    say(this_player()->query_cap_name()+" creates a "+(string)ob->query_name()+".\n");
    this_player()->add_skill_points("conjuring", random(100));
    return 1;
}
 
object make_it(string str, int x) {
    object ob;
 
    switch(str) {
	case "bag":
	   ob = new(BAG);
	    ob->set_name("bag");
	    ob->set_id( ({ "bag", "bag of holding" }) );
	    ob->set_short((string)this_player()->query_cap_name()+"'s bag of holding");
	    ob->set_long(
		"It is a magic bag created by "+(string)this_player()->query_cap_name()+".\n"
	    );
	    ob->set_weight(50);
	    ob->set_value(60);
	    ob->set_max_internal_encumbrance(1500);
	    ob->set_destroy();
	    break;
	case "armour":
	    ob = do_armour(x);
	    break;
	default:
	    ob = do_weapon(x);
    }
    return ob;
}
 
object do_weapon(int x) {
    string what;
    object ob;
 
   ob = new(WEAPON);
    if(random(100) > x) what = "throwing star";
    else what = "mace";
	ob->set_name(what);
	ob->set_id( ({ (string)this_player()->query_name()+"'s "+what, what }) );
	ob->set_short((string)this_player()->query_cap_name()+"'s "+what);
	ob->set_long("A "+what+" created by "+(string)this_player()->query_cap_name()+".\n");
	if(what == "mace") ob->set_type("blunt");
	else ob->set_type("projectile");
	if(x > 17) x = 17;
	ob->set_wc(random(x)+2);
	ob->set_weight(567);
	ob->set_value(random(50)+10);
	return ob;
}
 
object do_armour(int x) {
    object ob;
 
   ob = new(ARMOUR);
    ob->set_name("helm");    
    ob->set_id( ({ "helm", "mage's helm" }) );
    ob->set_short("Mage's helm");
    ob->set_long("A helm of mage conjuring.\n");
    ob->set_limbs( ({ "head" }) );
    ob->set_type("helm");
    if(x > 30) x = 30;
    x = x/2;
    ob->set_ac(random(x));
    ob->set_value(random(50)+10);
    ob->set_weight(700);
    ob->set_destroy();
    return ob;
}
 
void help() {
    write("Syntax: <create [weapon | armour | bag]>\n\n");
    write("Creates from nothing an armour or bag or weapon.\n");
}