// /bin/dev/_invis.c
// from the Nightmare mudlib
// created by Descartes of Borg october 1992
#include <std.h>
inherit DAEMON;
varargs int cmd_invis(string str)
{
if((int)this_player()->query_invis()) {
notify_fail("You are already invisible.\n");
return 0;
}
this_player()->set_invis(1);
message("my_action", "You fade into the shadows.", this_player());
return 1;
}
void help()
{
write("Syntax: <invis>\n\nMakes you invisible to players of lower levels in all circumstances.\n");
}