Nightmare mudlib living lfun: equip_armou_to_limb() string equip_armour_to_limb(object arm, string *limb) This tries to equip "arm" to the limbs in the array "limb". It returns an appropriate message to be sent to the player if the equip fails. If it succeeds, it returns a 0 and equips the armour properly. This is used already in armour.c so most wizards probably will never have to use this function. See also: equip_weapon_to_limb(), add_limb() Defined in /std/living/body.c