reclaim_objects(3) LPC Library Functions reclaim_objects(3) NNAAMMEE reclaim_objects - reclaim any lingering objets SSYYNNOOPPSSIISS int reclaim_objects( void ); DDEESSCCRRIIPPTTIIOONN Cycles through all objects that are loaded, and frees any lingering objects that it can. This could result in a sizable amount of memory being freed up, depending on how the mud is coded. Objects are typically left lingering when a global variable in more than one object contains a pointer to it, and the object gets destructed. This efun returns the number of destructed objects encountered in variables. SSEEEE AALLSSOO destruct(3) MudOS 5 Sep 1994 1