valid_hide(4) Driver Applies valid_hide(4)
NNAAMMEE
valid_hide - allows or disallows objects to hide and see
hidden objects
SSYYNNOOPPSSIISS
int valid_hide( object ob );
DDEESSCCRRIIPPTTIIOONN
Add valid_hide to master.c in order to allow objects to
hide themselves, or see other objects that have hidden
themselves. When an object tries to use the set_hide()
efun to hide itself, valid_hide will be called with the
object that is wanting to hide as the sole parameter. It
should return 1 to allow it, or 0 to not allow it. The
same call takes place when it needs to be determined if a
certain object should be able to see hidden objects.
SSEEEE AALLSSOO
set_hide(3)
MudOS 5 Sep 1994 1