Nightmare Mudlib SimulEfun: effective_light() int effective_light(object ob); DESCRIPTION This function returns the amount of light available to a player, adjusting for sight bonuses and inventory items which only affect the player's ability to see. This differes from total light, in that total_light simply returns the amount of light available to any observer in the room. LOCATION /secure/SimulEfun/effective_light.c SEE ALSO total_light()