Nightmare Mudlib SimulEfun: arrange_string() string arrange_string(string, int); DESCRIPTION The second argument to this SimulEfun is a string length to which a string should be arranged. If the first argument is longer than the specified length, then all remaining characters are chopped off. If it is shorter, then the remaining characters will be filled with spaces. EXAMPLES arrange_string("This is a long string.", 7) returns "This is" arrange_string("short", 15) returns "short " NOTE This function strips colours! Also, use sprintf() in the mudlib. This is only meant to keep cres from having to deal with the complexities of sprintf(). LOCATION /secure/SimulEfun/arrange_string.c SEE ALSO format_page(), sprintf(), wrap() LAST MODIFIED Nightmare 3.2