Nightmare Mudlib SimulEfun: alignment_string() string alignment_string(int|object val); DESCRIPTION Returns a string which describes the alignment of a player. This thing has no place being a SimulEfun, but, hey, it is. You can pass either an object which is a player or monster, or pass an int representing an alignment value and get an alignment description returned. EXAMPLES alignment_string(this_player()) might return "nice" alignment_string(1) would return "neutral" LOCATION /secure/SimulEfun/alignment.c SEE ALSO alignment_ok() LAST MODIFIED Nightmare 3.3