/* /daemon/network.c
* from the Nightmare Mudlib 3.2
* daemon to centralize network routing
* created by Descartes of Borg 940130
*/
#include <save.h>
#include <daemons.h>
#include <network.h>
private mapping __Muds;
static private int __ReceivedMudlist, __ServerPort;
static private string __ServerAddr;
static private mapping __Network;
int mud_exists(string mud);
static void manage_muds();
static private void restore_network();
static private void save_network();
void create() {
call_out("setup", 2);
__Muds = ([]);
call_out("ping_muds", 1800);
if(file_exists(SAVE_NAMESERVER+".o")) restore_network();
}
static void setup() {
__Network = ([]);
__Network["udp"] = ([]);
__Network["udp"]["port"] = PORT_UDP;
if(!__Network["udp"]["socket"]) {
__Network["udp"]["socket"] =
socket_create(DATAGRAM, "read_callback", "close_callback");
if(__Network["udp"]["socket"] < 0) {
write("Oh hell "+__Network["udp"]["socket"]);
return;
}
if(socket_bind(__Network["udp"]["socket"], __Network["udp"]["port"]) <= 0)
socket_close(__Network["udp"]["socket"]);
}
this_object()->send_udp(__ServerAddr = SERVER_ADDR, __ServerPort = SERVER_PORT,
sprintf("@@@%s%s@@@\n", SERVICE_UDP_STARTUP, START_MSG));
__ReceivedMudlist = 0;
call_out("check_mudlist", 45, -1);
manage_muds();
}
static void manage_muds() {
call_out("manage_muds", 300);
SERVICES_D->send_mudlist_q(__ServerAddr, __ServerPort);
}
static void check_mudlist(int i) {
string *muds;
if(__ReceivedMudlist) return;
if((++i) >= sizeof(muds = keys(__Muds))) i = 0;
if(i >= sizeof(muds)) return;
SERVICES_D->send_mudlist_q(__ServerAddr = __Muds[muds[i]]["HOSTADDRESS"],
__ServerPort = __Muds[muds[i]]["PORTUDP"]);
call_out("check_mudlist", 45, i);
}
static void ping_muds() {
string *muds;
int i;
call_out("ping_muds", 1800);
i = sizeof(muds = keys(__Muds));
while(i--) {
__Muds[muds[i]]["NO CONTACT"]++;
SERVICES_D->send_ping_q(__Muds[muds[i]]["HOSTADDRESS"],
__Muds[muds[i]]["PORTUDP"]);
if(__Muds[muds[i]]["NO CONTACT"]>=MAX_PINGS) {
map_delete(__Muds, muds[i]);
save_network();
}
}
}
void send_udp(string host, int port, string msg) {
int sock;
if(file_name(previous_object(0)) != SERVICES_D) return;
if((sock=socket_create(DATAGRAM,"read_callback","close_callback")) <= 0) {
return 0;
}
socket_write(sock, msg, host+" "+port);
socket_close(sock);
}
void read_callback(int sock, string msg, string host) {
string fun, nom, arg, tmp;
string *bits;
mapping args;
int i, maxi;
if(!msg) return;
tmp + "";
if(!sscanf(msg, "@@@%s||%s@@@%*s", fun, tmp)) {
if(!sscanf(msg, "@@@%s@@@%*s", fun)) return;
tmp = "";
}
sscanf(host, "%s %*s", host);
args = allocate_mapping(maxi = sizeof(bits = explode(tmp, "||")));
for(i=0; i<maxi; i++)
if(sscanf(bits[i]+"", "%s:%s", nom, arg) == 2) args[nom] = arg;
if(fun != SERVICE_UDP_MUDLIST_A && (!args["PORTUDP"] || !args["NAME"] ||
!(args["HOSTADDRESS"] = host))) return;
if(stringp(args["NAME"]) && !mud_exists(args["NAME"])) {
SERVICES_D->send_ping_q(args["HOSTADDRESS"], args["PORTUDP"]);
}
else if(stringp(args["NAME"]))
__Muds[replace_string(lower_case(args["NAME"]), " ", ".")]["NO CONTACT"]=0;
if(fun == SERVICE_UDP_MUDLIST_A) {
__ReceivedMudlist = 1;
remove_call_out("check_mudlist");
}
call_other(SERVICES_D, "incoming_"+fun, args);
}
void add_mud(mapping borg) {
string mud;
if(file_name(previous_object(0)) != SERVICES_D) return;
mud = replace_string(lower_case(borg["NAME"]), " ", ".");
__Muds[mud] = borg + ([ "REAL NAME": borg["NAME"] ]);
save_network();
}
void remove_mud(string mud) {
if(file_name(previous_object(0)) != SERVICES_D) return;
map_delete(__Muds, replace_string(lower_case(mud), " ", "."));
save_network();
}
void send_shutdown() {
string *muds;
int i;
if(!((int)master()->valid_apply(({})))) return;
i = sizeof(muds = keys(__Muds));
while(i--)
SERVICES_D->send_shutdown(__Muds[muds[i]]["HOSTADDRESS"],
__Muds[muds[i]]["PORTUDP"]);
}
string *query_muds() {
string *muds, *ret;
int i, maxi;
ret = allocate(maxi = sizeof(muds = keys(__Muds)));
for(i=0; i<maxi; i++) ret[i] = __Muds[muds[i]]["REAL NAME"];
return ret;
}
mapping query_known_muds() { return copy(__Muds); }
mapping query_mud_info(string mud) {
return copy(__Muds[lower_case(replace_string(mud, " ", "."))]);
}
int mud_exists(string mud) {
return mapp(__Muds[replace_string(lower_case(mud), " ", ".")]);
}
string query_real_name(string mud) {
return __Muds[replace_string(lower_case(mud), " ", ".")]["REAL NAME"];
}
int query_port(string svc) { return __Network[svc]["port"]; }
static private void save_network() {
save_object(SAVE_NAMESERVER);
}
static private void restore_network() {
restore_object(SAVE_NAMESERVER);
}