/* /daemon/network.c * from the Nightmare Mudlib 3.2 * daemon to centralize network routing * created by Descartes of Borg 940130 */ #include <save.h> #include <daemons.h> #include <network.h> private mapping __Muds; static private int __ReceivedMudlist, __ServerPort; static private string __ServerAddr; static private mapping __Network; int mud_exists(string mud); static void manage_muds(); static private void restore_network(); static private void save_network(); void create() { call_out("setup", 2); __Muds = ([]); call_out("ping_muds", 1800); if(file_exists(SAVE_NAMESERVER+".o")) restore_network(); } static void setup() { __Network = ([]); __Network["udp"] = ([]); __Network["udp"]["port"] = PORT_UDP; if(!__Network["udp"]["socket"]) { __Network["udp"]["socket"] = socket_create(DATAGRAM, "read_callback", "close_callback"); if(__Network["udp"]["socket"] < 0) { write("Oh hell "+__Network["udp"]["socket"]); return; } if(socket_bind(__Network["udp"]["socket"], __Network["udp"]["port"]) <= 0) socket_close(__Network["udp"]["socket"]); } this_object()->send_udp(__ServerAddr = SERVER_ADDR, __ServerPort = SERVER_PORT, sprintf("@@@%s%s@@@\n", SERVICE_UDP_STARTUP, START_MSG)); __ReceivedMudlist = 0; call_out("check_mudlist", 45, -1); manage_muds(); } static void manage_muds() { call_out("manage_muds", 300); SERVICES_D->send_mudlist_q(__ServerAddr, __ServerPort); } static void check_mudlist(int i) { string *muds; if(__ReceivedMudlist) return; if((++i) >= sizeof(muds = keys(__Muds))) i = 0; if(i >= sizeof(muds)) return; SERVICES_D->send_mudlist_q(__ServerAddr = __Muds[muds[i]]["HOSTADDRESS"], __ServerPort = __Muds[muds[i]]["PORTUDP"]); call_out("check_mudlist", 45, i); } static void ping_muds() { string *muds; int i; call_out("ping_muds", 1800); i = sizeof(muds = keys(__Muds)); while(i--) { __Muds[muds[i]]["NO CONTACT"]++; SERVICES_D->send_ping_q(__Muds[muds[i]]["HOSTADDRESS"], __Muds[muds[i]]["PORTUDP"]); if(__Muds[muds[i]]["NO CONTACT"]>=MAX_PINGS) { map_delete(__Muds, muds[i]); save_network(); } } } void send_udp(string host, int port, string msg) { int sock; if(file_name(previous_object(0)) != SERVICES_D) return; if((sock=socket_create(DATAGRAM,"read_callback","close_callback")) <= 0) { return 0; } socket_write(sock, msg, host+" "+port); socket_close(sock); } void read_callback(int sock, string msg, string host) { string fun, nom, arg, tmp; string *bits; mapping args; int i, maxi; if(!msg) return; tmp + ""; if(!sscanf(msg, "@@@%s||%s@@@%*s", fun, tmp)) { if(!sscanf(msg, "@@@%s@@@%*s", fun)) return; tmp = ""; } sscanf(host, "%s %*s", host); args = allocate_mapping(maxi = sizeof(bits = explode(tmp, "||"))); for(i=0; i<maxi; i++) if(sscanf(bits[i]+"", "%s:%s", nom, arg) == 2) args[nom] = arg; if(fun != SERVICE_UDP_MUDLIST_A && (!args["PORTUDP"] || !args["NAME"] || !(args["HOSTADDRESS"] = host))) return; if(stringp(args["NAME"]) && !mud_exists(args["NAME"])) { SERVICES_D->send_ping_q(args["HOSTADDRESS"], args["PORTUDP"]); } else if(stringp(args["NAME"])) __Muds[replace_string(lower_case(args["NAME"]), " ", ".")]["NO CONTACT"]=0; if(fun == SERVICE_UDP_MUDLIST_A) { __ReceivedMudlist = 1; remove_call_out("check_mudlist"); } call_other(SERVICES_D, "incoming_"+fun, args); } void add_mud(mapping borg) { string mud; if(file_name(previous_object(0)) != SERVICES_D) return; mud = replace_string(lower_case(borg["NAME"]), " ", "."); __Muds[mud] = borg + ([ "REAL NAME": borg["NAME"] ]); save_network(); } void remove_mud(string mud) { if(file_name(previous_object(0)) != SERVICES_D) return; map_delete(__Muds, replace_string(lower_case(mud), " ", ".")); save_network(); } void send_shutdown() { string *muds; int i; if(!((int)master()->valid_apply(({})))) return; i = sizeof(muds = keys(__Muds)); while(i--) SERVICES_D->send_shutdown(__Muds[muds[i]]["HOSTADDRESS"], __Muds[muds[i]]["PORTUDP"]); } string *query_muds() { string *muds, *ret; int i, maxi; ret = allocate(maxi = sizeof(muds = keys(__Muds))); for(i=0; i<maxi; i++) ret[i] = __Muds[muds[i]]["REAL NAME"]; return ret; } mapping query_known_muds() { return copy(__Muds); } mapping query_mud_info(string mud) { return copy(__Muds[lower_case(replace_string(mud, " ", "."))]); } int mud_exists(string mud) { return mapp(__Muds[replace_string(lower_case(mud), " ", ".")]); } string query_real_name(string mud) { return __Muds[replace_string(lower_case(mud), " ", ".")]["REAL NAME"]; } int query_port(string svc) { return __Network[svc]["port"]; } static private void save_network() { save_object(SAVE_NAMESERVER); } static private void restore_network() { restore_object(SAVE_NAMESERVER); }