///bin/user/_muds.c //from the Nightmare mudlib // Display how long a player has been idle. // Written by Plura@Nightmare 930205 // Changed to use visible() to take into account level 1 wizards by // Pallando@Nightmare 93-09-10 // Changed to query_invis() to hide invisible wizards 04OCT93 by // Gregon@Nightmare #include <std.h> inherit DAEMON; void help(); static string parse_time(int i); int cmd_idle(string str) { object ob; if(str && (ob = find_player(lower_case(str))) && interactive(ob) && !ob->query_invis() ) { write(capitalize(str)+" has been idle for " + parse_time(query_idle(ob)) +"."); return 1; } if(ob && !interactive(ob)) { write(capitalize(str) + " is link dead now."); return 1;} if(str) { write("Could not find '"+str+"'."); return 1; } help(); return 1; } void help() { write("Syntax: idle <player>\n\n" + "Shows how long <player> has been idle.\n" "See also: muds, finger, tell, reply\n" ); } static string parse_time(int t) { string str; str=(t%60)+" s"; t /= 60; if(t%60>0) str=t%60+" m "+str; t /= 60; if(t%24>0) str=t%24+" h "+str; t /= 24; if(t>0) str=t+" d "+str; return str; }